The first time you use an item each fight, Slow all enemy items for 1 second(s).
The first time you use an item each fight, Freeze all enemy items for 0.5 second(s).
The first time you use an item each fight, Haste all your items for 1 second(s).
The first time you use an item each fight, Shield equal to 20% of your Max Health.
The first time you use an item each fight, Heal equal to 20% of your Max Health.
The first time you use an item each fight, Poison equal to 5% of your Max Health.
The first time you use an item each fight, Burn equal to 5% of your Max Health.
The second time you use an item each fight, lose all Damage reduction instead.
The first time you use an item each fight, it gains +100% Crit Chance for the fight.
The first time you use an item each fight, Deal Damage equal to 20% of your Max Health.
Slow 2 items for 1 second(s).
Freeze 1 item for 1 second(s).
Haste 2 items for 1 second(s).
This has double Shield bonus.
This has double Heal bonus.
Your Poison items gain +1 » +2 » +3 Poison for the fight.
Your Burn items gain +1 » +2 » +3 Burn for the fight.
This has +1 Multicast.
Your Toys and Friends have +25% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage bonus.
When you use a Toy, Slow 1 item for 1 second(s).
When you use a Toy, Freeze 1 item for 0.5 second(s).
When you use a Toy, Haste 1 item for 1 second(s).
When you use a Toy, Shield 30.
When you use a Toy, Heal 30.
When you use a Toy, Poison 3.
When you use a Toy, Burn 3.
This has double Multicast bonus.
Your Toys have +50% Crit Chance.
When you use a Toy, Deal 30 Damage.
Slow 2 item for 1 second(s).
This has double Freeze duration.
Haste 2 item for 1 second(s).
Shield equal to 10 times this item's Regen.
Heal equal to 10 times this item's Regen.
This has double Poison.
Burn equal to this item's Regen.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
This has +50% Crit Chance.
Deal Damage equal to 10 times this item's Regen.
Slow 3 items for 3 second(s).
Freeze 3 item for 1 second(s).
Haste 3 items for 3 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 3 items for 3 second(s).
Freeze 2 items for 2 second(s).
Haste 3 items for 3 second(s).
This has double Shield.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 3 items for 3 second(s).
Freeze 1 item for 4 second(s).
Haste 3 items for 3 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
This has double Poison.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
When you use a Weapon or Shield item, Slow 1 item for 1 second(s).
When you use a Weapon or Shield item, Freeze 1 small item for 1 second(s).
When you use a Weapon or Shield item, Haste 1 for 1 second(s).
When you use a Weapon or Shield item, Shield 30.
When you use a Weapon or Shield item, Heal 45.
When you use a Weapon or Shield item, Poison 3.
When you use a Weapon or Shield item, Burn 3.
This has double Damage and Shield bonus.
Your Weapons and Shield items have +50% Crit Chance.
When you use a Weapon or Shield item, Deal 30 Damage.
Slow 3 items for 10 second(s).
Freeze 1 item for 15 second(s).
Haste 3 items for 10 second(s).
This has double Shield.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 3 items for 2 second(s).
Freeze 1 item for 1 second(s).
This has double Haste duration.
Shield 60.
Heal 90.
Poison 6.
Burn 9.
This has +1 Multicast.
Your items have +20% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage bonus.