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This has double value.
When you use your leftmost item, Slow an item 1 second(s).
When you use your leftmost item, Freeze an item 0.5 second(s).
When you use your leftmost item, Haste your rightmost item 1 second(s).
When you use your leftmost item, Shield 10.
When you use your leftmost item, Heal 10.
When you use your leftmost item, Poison 1.
When you use your leftmost item, Burn 1.
This has double Charge amount.
When you use the leftmost item, the rightmost item gains +10% Crit Chance for the fight.
Your rightmost item is affected by Freeze and Slow for half as long.
When you use your leftmost item, deal 10 Damage.
This has double value.
When you use a Weapon or a Shield item, Slow an item for 1 second(s).
When you use a Weapon or a Shield item, Freeze an item for 0.5 second(s).
When you use a Weapon or a Shield item, Haste an item for 1 second(s).
When you use a Weapon or a Shield item, Shield 30.
When you use a Weapon or a Shield item, Heal 30.
When you use a Weapon or a Shield item, Poison 3.
When you use a Weapon or a Shield item, Burn 3.
This has double Damage and Shield bonus.
Your Weapons and Shield items have +50% Crit Chance.
Your Weapon and Shield items are affected by Freeze and Slow for half as long.
When you use a Weapon or a Shield item, deal 30 Damage.
This has double value.
When you use an Enchanted or Flying item, Slow 1 item for 1 second(s).
When you use an Enchanted or Flying item, Freeze an item for 0.5 second(s).
When you use an Enchanted or Flying item, Haste 1 items for 1 second(s).
When you use an Enchanted or Flying item, Shield 40.
When you use an Enchanted or Flying item, Heal 40.
When you use an Enchanted or Flying item, Poison 4.
When you use an Enchanted or Flying item, Burn 4.
This has double Charge amount.
Your Enchanted and Flying items have +40% Crit Chance.
Adjacent items are affected by Freeze and Slow for half as long.
When you use an Enchanted or Flying item, deal 40 Damage.
The Property to the left of this has triple value in combat instead.
When you use the Property to the left of this, Slow an item for 1 second(s).
When you use the Property to the left of this, Freeze an item for 1 second(s).
When you use the Property to the left of this, Haste it for 1 second(s).
When you use the Property to the left of this, Shield 50.
When you use the Property to the left of this, Heal 50.
When you use the Property to the left of this, Poison 5.
When you use the Property to the left of this, Burn 5.
The Property to the left of this has +1 Multicast.
The Property to the left of this has +50% Crit Chance.
The Property to the left of this is affected by Freeze and Slow for half as long.
When you use the Property to the left of this, deal 50 Damage.
This has double value.
When you use the item to the left of this, Slow an item for 1 second(s).
When you use the item to the left of this, Freeze an item for 0.5 second(s).
When you use the item to the left of this, Haste an item for 1 second(s).
When you use the item to the left of this, Shield 25
When you use the item to the left of this, Heal 25
When you use the item to the left of this, Poison 2
When you use the item to the left of this, Burn 2
This has double Charge.
Adjacent items have +40% Crit Chance.
Adjacent items are affected by Freeze and Slow for half as long.
When you use the item to the left of this, deal 25 Damage.
Adjacent Properties have double value.
When you use a Property, Slow an item for 1 second(s).
When you use a Property, Freeze an item for 0.5 second(s).
When you use a Property, Haste an item for 1 second(s).
When you use a Property, Shield 20.
When you use a Property, Heal 20.
When you use a Property, Poison 2.
When you use a Property, Burn 2.
This has double Charge amount.
Your adjacent Properties have +Crit Chance equal to the value of your highest value item.
Your adjacent Properties are affected by Freeze and Slow for half as long.
When you use a Property, deal 20 Damage.
This has double value.
When you use an item from another hero, Slow an item for 2 second(s).
When you use an item from another hero, Freeze an item for 1 second(s).
When you use an item from another hero, Haste it for 2 second(s).
When you use an item from another hero, Shield 20.
When you use an item from another hero, Heal 20.
When you use an item from another hero, Poison 2.
When you use an item from another hero, Burn 2.
This has double Crit Chance bonus.
Your items from other Heroes are affected by Freeze and Slow for half as long.
When you use an item from another hero, deal 20 Damage.
This has double value.
When you use the item to the left of this, Slow an item for 1 second(s).
When you use the item to the left of this, Freeze an item for 0.5 second(s).
When you use the item to the left of this, Haste an item for 1 second(s).
When you use the item to the left of this, Shield 10
When you use the item to the left of this, Heal 10
When you use the item to the left of this, Poison 1
When you use the item to the left of this, Burn 1
This has double Cooldown reduction.
The item to the left of this has +30 Crit Chance.
The item to the left of this is affected by Freeze and Slow for half as long.
When you use the item to the left of this, deal 10 Damage.
This has double value.
When you use an adjacent item, Slow 2 items for 1 second(s).
When you use an adjacent item, Freeze an item for 1 second(s).
When you use an adjacent item, Haste 2 items for 1 second(s).
When you use an adjacent item, Shield 40.
When you use an adjacent item, Heal 40.
When you use an adjacent item, Poison 4.
When you use an adjacent item, Burn 4.
Your items have +50% Crit Chance.
This has +1 Multicast.
This item is immune to Freeze, Slow and Destroy.
When you use an adjacent item, deal 40 Damage.
This has double value.
When you use an adjacent item, Slow an item for 1 second(s).
When you use an adjacent item, Freeze an item for 0.5 second(s).
When you use an adjacent item, Haste an item for 1 second(s).
When you use an adjacent item, Shield 20.
When you use an adjacent item, Heal 20.
When you use an adjacent item, Poison 2.
When you use an adjacent item, Burn 2.
This has double Damage bonus and double Cooldown Reduction.
Your items have +25% Crit Chance.
Adjacent items are affected by Freeze and Slow for half as long.
When you use an Adjacent item, deal 20 Damage.