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Your leftmost item has +20 » +40 » +60 value during combat.
Your items have double value during combat.
Your items have +1 » +2 value.
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38 additional results from other categories
7.0
Sec
Heal equal to 1x » 2x » 3x » 4x this item's value.
When you buy another Aquatic item, this gains 1 » 2 » 3 » 4 Value.
12 enchantments
Heavy

Slow 1 item for 1 second(s).

Golden

This has double Value.

Icy

Freeze 1 small item for 1 second(s).

Turbo

Haste 1 item for 1 second(s).

Shielded

Shield equal to this item's Heal.

Restorative

This has double Heal.

Toxic

Poison equal to 10% of this item's Heal.

Fiery

Burn equal to 10% of this item's Heal.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian +Weapon

Deal Damage equal to this item's Heal.

The Property to the left of this has double value in combat and has its cooldown reduced by 5% » 10% » 15%.
11 enchantments
Golden

The Property to the left of this has triple value in combat instead.

Heavy

When you use the Property to the left of this, Slow 2 item for 2 second(s).

Icy

When you use the Property to the left of this, Freeze 1 medium or small item for 2 second(s).

Turbo

When you use the Property to the left of this, Haste 2 items for 2 second(s).

Shielded

When you use the Property to the left of this, Shield 20.

Restorative

When you use the Property to the left of this, Heal 30.

Toxic

When you use the Property to the left of this, Poison 2.

Fiery

When you use the Property to the left of this, Burn 3.

Shiny

The Property to the left of this has +1 Multicast.

Deadly

The Property to the left of this has +50% Crit Chance.

Obsidian +Weapon

When you use the Property to the left of this, Deal 20 Damage.

7.0
Sec
Shield 200 » 300.
When you Shield or Heal, give your items +1 » +2 value for the fight.
This item's cooldown is reduced by 1% for every value it has.
12 enchantments
Golden

This has double value bonus.

Heavy

Slow 2 items for 1 second(s).

Icy

Freeze 1 medium or small item for 1 second(s).

Turbo

Haste 2 items for 1 second(s).

Shielded

This has double Shield.

Restorative

Heal equal to this item's Shield.

Toxic

Poison equal to 10% of this item's Shield.

Fiery

Burn equal to 10% of this item's Shield.

Shiny

This has +1 Multicast.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Deadly

This has +50% Crit Chance.

Obsidian +Weapon

Deal Damage equal to this item's Shield.

When you visit a Merchant, this gains 1 » 2 » 3 value.
For every 5 Merchants you visit, upgrade this.
2 enchantments
Golden

This has double value.

Shiny

This has +2 value gain.

At the start of each day, this gains +4 value.
When you sell this, get an enchanted small Friend from any hero.
When this item's value reaches 10 » 20 » 30 » 30 out of combat, upgrade it.
9 enchantments
Heavy

When you sell this, your leftmost Slow item gains +0.2 Slow duration.

Icy

When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.

Turbo

When you sell this, your leftmost Haste item gains +0.2 Haste duration.

Shielded

When you sell this, your leftmost Shield item gains +10 Shield.

Restorative

When you sell this, your leftmost Heal item gains +15 Heal.

Toxic

When you sell this, your leftmost Poison item gains +1 Poison.

Fiery

When you sell this, your leftmost Burn item gains +1 Burn.

Deadly

When you sell this, your leftmost item gains 2% Crit Chance.

Obsidian

When you sell this, your leftmost Weapon gains +10 Damage.

7.0
Sec
Gain Regen for the fight equal to 1 » 2 » 3 times this item's value.
When you win a fight with this in play, increase its value by +3 » +6 » +9.
When you lose a fight with this in play, permanently Destroy this and gain Gold equal to its Value.
11 enchantments
Heavy

Slow 2 items for 3 second(s).

Icy

Freeze 1 medium or small item for 3 second(s).

Turbo

Haste 2 items for 3 second(s).

Shielded

Shield equal to 10 times this item's Regen.

Restorative

Heal equal to 10 times this item's Regen.

Toxic

Poison equal to this item's Regen.

Fiery

Burn equal to this item's Regen.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian +Weapon

Deal Damage equal to 10 times this item's Regen.

4.0
Sec
Shield equal to 1x » 2x » 3x » 4x this item's value.
When you sell an item, this gains 1 » 1 » 1 » 2 value.
12 enchantments
Golden

This has double value.

Heavy

Slow 3 items for 1 second(s).

Icy

Freeze 1 item for 2 second(s).

Turbo

Haste 3 items for 1 second(s).

Shielded

This has double Shield.

Restorative

Heal equal to this item's Shield.

Toxic

Poison equal to 10% of this item's Shield.

Fiery

Burn equal to 10% of this item's Shield.

Shiny

This has +1 Multicast.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Deadly

This has +50% Crit Chance.

Obsidian +Weapon

Deal Damage equal to this item's Shield.

At the start of each hour, set this item's value to a number between 0 and 5 » 10 » 20 » 40.
2 enchantments
Golden

This has double value.

Shiny

This has double value.

4.0
Sec
Heal equal to 2 » 3 » 4 times this item's value.
At the start of each fight with Crystal Bonsai, this gains 6 » 9 » 12 value.
When you lose a fight with Crystal Bonsai, permanently Destroy this.
12 enchantments
Heavy

Slow 1 item for 1 second(s).

Golden

This has double value.

Icy

Freeze 1 small item for 1 second(s).

Turbo

Haste 1 item for 1 second(s).

Shielded

Shield equal to this item's Heal.

Restorative

This has double Heal.

Toxic

Poison equal to 10% of this item's Heal.

Fiery

Burn equal to 10% of this item's Heal.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian +Weapon

Deal Damage equal to this item's Heal.

At the start of each fight, adjacent items gain +2 » +4 » +6 value.
When you use an item with more than 10 value, Shield 20 » 40 » 60.
11 enchantments
Golden

This has double value gain.

Heavy

When you use an item with value over 10, Slow 1 item for 1 second(s).

Icy

When you use an item with value over 10, Freeze 1 medium or small item for 0.5 second(s).

Turbo

When you use an item with value over 10, Haste 1 items for 1 second(s).

Shielded

This has double Shield.

Restorative

When you use an item with value over 10, Heal 20.

Toxic

When you use an item with value over 10, Poison 2.

Fiery

When you use an item with value over 10, Burn 2.

Shiny

This has double Shield.

This has double value gain.

Deadly

Your items with value over 10 have +30% Crit Chance.

Obsidian +Weapon

When you use an item with value over 10, Deal 20 Damage.

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