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The first 5 » 10 times you Crit each fight, Charge 1 item(s) 1 second(s).
When you win a fight against a Hero, gain 2 » 3 » 4 » 5 gold.
When you buy a Weapon, permanently gain 20 » 30 » 40 » 50 Max Health.
If you have 5 or fewer items, your items have +10% » +20% » +30% » +40% Crit Chance.
Your Weapons have +2 » +4 » +6 Damage and Shield items have +2 » +4 » +6 Shield for each Friend you have.
Reduce the cooldown of your Aquatic items by 5% » 10%.
While your enemy has more Health than you, your Weapons have their cooldowns reduced by 5% » 10% » 15%.
Double the Damage of your Large Weapons.
Your large items have +25% » +50% Crit Chance
The first time your enemy falls below half Health each fight, Charge your items 2 » 3 » 4 second(s).
The first time you fall below half Health each fight, Haste 2 » 4 » 6 items 2 second(s).
When you use an item, your items gain 3% » 6% Crit Chance for the fight.
Your items have 100% less Crit Chance.
The first 4 » 8 times you use an Ammo item each fight, Slow 1 item(s) for 1 second(s).
The first time you use a Large item each fight, Haste 2 » 3 » 4 items for 3 second(s).
When you gain Burn, gain 2 » 4 » 8 Regen for this fight.
Your Burn items have +2 » +4 » +6 Burn.
Your Poison items have +2 » +4 » +6 Poison.
Your leftmost Weapon has Lifesteal.
If you have a Vehicle, reduce your non-Vehicle items' cooldowns by 5% » 10%.
When you use an item with Burn, that item gains 1 » 2 » 3 Burn for the fight.
The first 5 » 10 times you use an Aquatic item each fight, Haste 1 Weapon for 1 second(s).
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