16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Staff of the Moose is a large Mak item in The Bazaar. Its starting tier is Gold. As Mak, you can find this item at Pol, Goldie, Herma, Jay Jay, Luxe, Barkun, Midsworth, Aila, Valpak and The Antiquarian. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Staff of the Moose can be found below. Deep Mechanics for Staff of the Moose are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| CooldownMax | 10s | 10s |
| Multicast | 2 | 2 |
| DamageAmount | 200 | 200 |
| RegenApplyAmount | 25 | 50 |
| Custom_0 | 0 | 0 |
| Custom_1 | 1 | 2 |
| Custom_2 | 0 | 0 |
| SellPrice | 12 | 24 |
| BuyPrice | 24 | 48 |
Health less than 0.5 times, rounding up, the HealthMax of your playerDamageAmount Damage [200] to your opponentCustom_0 exactly 0Custom_0 exactly 0Custom_0 exactly 0SellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 3 | 3 |
| SlowAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 2 | 2 |
| FreezeAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 3 | 3 |
| HasteAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| ShieldApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 0 | 0 |
Multicast of this itemCritChance of this item| Attribute | Gold | Diamond |
|---|---|---|
| PercentSlowReduction | 100 | 100 |
| PercentFreezeReduction | 100 | 100 |
| DestroyImmunity | 1 | 1 |
DamageAmount of this item by 2RegenApplyAmount of this item by 2HealthCustom_0 of this item until the end of the fightHealth less than 0.5 times, rounding up, the HealthMax of your playerHealthSellPrice of this item by 2PercentDamageReduction of your player for the next 1.0s of the fight.Health less than 0.5 times, rounding up, the HealthMax of your playerHealthPercentDamageReduction of your player for the next 2.0s of the fight.Health less than 0.5 times, rounding up, the HealthMax of your playerHealthRegenApplyAmount [25 » 50] Regen until the end of the fightSlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [1 sec]Custom_1Custom_3FreezeTargets [2] random items on your opponent's board for FreezeAmount [1 sec]HasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [0]DamageAmount of this item [200] to the ShieldApplyAmount of this itemHealAmount [0]DamageAmount of this item [200] to the HealAmount of this itemPoisonApplyAmount [0]RegenApplyAmount of this item by 2DamageAmount of this item [200] to the PoisonApplyAmount of this itemDamageAmount of this item [200] to the PoisonApplyAmount of this itemBurnApplyAmount [0]DamageAmount of this item [200] to the PoisonApplyAmount of this itemDamageAmount of this item [200] to the BurnApplyAmount of this itemDamageAmount of this item [200] to the BurnApplyAmount of this itemDamageAmount of this item [200] to the PoisonApplyAmount of this itemDamageAmount of this item [200] to the BurnApplyAmount of this itemCustom_2There are changes to this item's implementation.
Custom_0 exactly 0Custom_0There are changes to this item's implementation.
Custom_1 exactly 0There are changes to this item's implementation.
Custom_1 exactly 0DamageAmount of this item [200] to the BurnApplyAmount of this itemDamageAmount of this item [200] to the PoisonApplyAmount of this itemDamageAmount of this item [200] to the BurnApplyAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityHealth less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 1.5s of the fight.Custom_0 exactly 0Custom_0 exactly 0Custom_1 of this item [1 » 2] to the Custom_2 of this itemHealth less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 1.0s of the fight.Custom_0 exactly 0Custom_1 exactly 0Health less than 0.5 times the HealthMax of your playerCustom_0 exactly 0Health less than 0.5 times the HealthMax of your playerCustom_0 of this card [1 » 2 » 3] times the HealthRegen of your player to the DamageAmount of items on your board that are Custom_2 of this item [1 » 2 » 3] to the Custom_3 of this itemHealth less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 3.0s of the fight.Custom_1 exactly 0Health less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 2.0s of the fight.Health less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 2.0s of the fight.Health less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 1.0s of the fight.Health less than 0.5 times the HealthMax of your playerHealthRegenApplyAmount [25] Regen until the end of the fightCustom_0 exactly 0HealthCustom_1 of this item until the end of the fightCustom_0 exactly 0Health less than 0.5 times the HealthMax of your playerHealthRegenApplyAmount [25 » 50 » 75] Regen until the end of the fightHealthCustom_0 of this item until the end of the fightHealth less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 1.0s of the fight.Health less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 1.5s of the fight.Health less than 0.5 times the HealthMax of your playerHealthPercentDamageReduction of your player for the next 2.0s of the fight.