16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Pickled Peppers is a medium Jules item in The Bazaar. Its starting tier is Silver. As Jules, you can find this item at Goldie, Quixel, Hef, Kina, Jay Jay, Luxe, Barkun, Mittel, Gastro, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Chronos, Freiya and Cobweb. Pickled Peppers can also be obtained from Scovyle and Stew. A full list of available enchantments for Pickled Peppers can be found below. Deep Mechanics for Pickled Peppers are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 7s | 7s | 7s |
| Custom_0 | 3 | 6 | 9 |
| BurnApplyAmount | 3 | 6 | 9 |
| SellPrice | 4 | 8 | 16 |
| BuyPrice | 8 | 16 | 32 |
BurnApplyAmount [3 » 6 » 9]Custom_0 of this item [3 » 6 » 9] to the BurnApplyAmount of this item until the end of the fightSellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 2 | 2 | 2 |
| SlowAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 2 | 2 | 2 |
| HasteAmount | 2s | 2s | 2s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 |
BurnApplyAmount of this item by 2Multicast of this itemCritChance of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 0 | 0 | 0 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 |
SlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [2 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]SellPrice of this item by 2HasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [2 sec]ShieldApplyAmount [0]BurnApplyAmount of this item [3 » 6 » 9] to the ShieldApplyAmount of this itemHealAmount [0]BurnApplyAmount of this item [3 » 6 » 9] to the HealAmount of this itemRegenApplyAmount [0] Regen until the end of the fightPoisonApplyAmount [0]BurnApplyAmount of this item [3 » 6 » 9] to the RegenApplyAmount of this itemBurnApplyAmount of this item [3 » 6 » 9] to the PoisonApplyAmount of this itemDamageAmount Damage [0] to your opponentBurnApplyAmount of this item [3 » 6 » 9] to the DamageAmount of this itemRegenApplyAmount [0] Regen until the end of the fightBurnApplyAmountBurnApplyAmount of this item [3 » 6 » 9] to the RegenApplyAmount of this itemThere are changes to this item's implementation.
FreezeTargets [1] random item on your opponent's board that is any of these sizes:FreezeAmount [3 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [3 sec]BurnApplyAmount of this item [5 » 10] to the ShieldApplyAmount of this itemBurnApplyAmount of this item [5 » 10] to the HealAmount of this itemBurnApplyAmount of this item [5 » 10] to the DamageAmount of this itemBurnApplyAmount of this item [5 » 10] to the ShieldApplyAmount of this itemBurnApplyAmount of this item [5 » 10] to the HealAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityBurnApplyAmount of this item [5 » 10] to the DamageAmount of this item*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.