16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Earrings is a small Mak item in The Bazaar. Its starting tier is Silver. As Mak, you can find this item at Goldie, Quixel, Tok's Clocks, Kina, Ande, Jay Jay, Luxe, Gaseo, Chronos, Midsworth, Valpak, The Antiquarian, Silvia and Cobweb. You can also rarely find this item enchanted at Knightshade, Hef and Freiya. Earrings can also be obtained from Gibbus. A full list of available enchantments for Earrings can be found below. Deep Mechanics for Earrings are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 6s | 5s | 4s |
| ChargeAmount | 1s | 1s | 1s |
| ChargeTargets | 1 | 1 | 1 |
| Custom_0 | 50 | 50 | 50 |
| SellPrice | 2 | 4 | 8 |
| BuyPrice | 4 | 8 | 16 |
Custom_0 of this item [50] to the HealthMax of your player until the end of the fightChargeTargets [1] card among this item for ChargeAmount [1 sec]SellPrice of this item by 2| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 1 | 1 | 1 |
| HasteAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 1 | 1 | 1 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 10 | 10 | 10 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 1 | 1 | 1 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]SellPrice of this item by 2HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [10]HealAmount [10]PoisonApplyAmount [1]BurnApplyAmount [1]CritChance of items on your board that DamageAmount Damage [10] to your opponentRegenApplyAmount [1] Regen until the end of the fightRegenApplyAmount [1] Regen until the end of the fightFreezeTargets [1] random item on your opponent's board that is FreezeAmount [1 sec]There are changes to this item's implementation.
ChargeTargets [1] card among this item for ChargeAmount [1 sec]CritChance of items on your board that CooldownMax more than 0 secCritChance of items on your board that There are changes to this item's implementation.
Custom_0 of this item [20 » 30 » 40] to the HealthMax of your player (permanently)CritChance of items on your board that CooldownMax more than 0 secCritChance of items on your board that CooldownMax more than 0 secFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]FreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityChargeTargets [1] card among this item for ChargeAmount [1 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec]Custom_0 of this item [50 » 75 » 100] to the HealthMax of your player until the end of the fight*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.