16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Hypergreens is a medium Pygmalien item in The Bazaar. Its starting tier is Silver. As Pygmalien, you can find this item at Goldie, Herma, Quixel, Kina, Jay Jay, Luxe, Barkun, Mittel, Prospero, Orion, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Hypergreens can be found below. Deep Mechanics for Hypergreens are also available below.
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| CooldownMax | 5s | 5s | 5s |
| Custom_0 | 3 | 6 | 9 |
| Custom_1 | 10 | 15 | 20 |
| Custom_2 | 10 | 15 | 20 |
| SellPrice | 4 | 8 | 16 |
| BuyPrice | 8 | 16 | 32 |
Custom_0 of this item [3 » 6 » 9] to the SellPrice of adjacent items until the end of the fightSellPriceCustom_1 of this item [10 » 15 » 20] to the DamageAmount of items on your board that are SellPriceCustom_1 of this item [10 » 15 » 20] to the HealAmount of items on your board that are tagged | Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| SlowTargets | 2 | 2 | 2 |
| SlowAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 |
| FreezeAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HasteTargets | 2 | 2 | 2 |
| HasteAmount | 1s | 1s | 1s |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| ShieldApplyAmount | 75 | 75 | 75 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| HealAmount | 75 | 75 | 75 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PoisonApplyAmount | 7 | 7 | 7 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| BurnApplyAmount | 7 | 7 | 7 |
Multicast of this item| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| DamageAmount | 70 | 70 | 70 |
| Attribute | Silver | Gold | Diamond |
|---|---|---|---|
| RegenApplyAmount | 7 | 7 | 7 |
Custom_2There are changes to this item's implementation.
SlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [1 sec]Custom_2FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [1 sec]Custom_1 of this item [10 » 15 » 20] to the ShieldApplyAmount of adjacent items that are tagged Custom_1 of this item [10 » 15 » 20] to the HealAmount of adjacent items that are tagged Custom_1 of this item [10 » 15 » 20] to the PoisonApplyAmount of adjacent items that are tagged Custom_1 of this item [10 » 15 » 20] to the BurnApplyAmount of adjacent items that are tagged Custom_0 of this item [3 » 6 » 9] to the SellPrice of adjacent items until the end of the fightCritChance of adjacent items that Custom_0 of this item [3 » 6 » 9] to the SellPrice of adjacent items until the end of the fightCustom_1 of this item [10 » 15 » 20] to the DamageAmount of adjacent items that are Custom_1 of this item [10 » 15 » 20] to the RegenApplyAmount of adjacent items that are tagged HealAmount of this item [0] to the ShieldApplyAmount of this itemThere are changes to this item's implementation.
HealAmount [0]CritChance of adjacent itemsThere are changes to this item's implementation.
HealAmount [0]CritChance of adjacent items that CooldownMax more than 0 secShieldApplyAmount [75]Custom_1 of this item [10 » 15 » 20] to the ShieldApplyAmount of adjacent items that are tagged RegenApplyAmount [7] Regen until the end of the fightHealAmount of this item [0] to the PoisonApplyAmount of this itemHealAmount of this item [0] to the BurnApplyAmount of this itemHealAmount of this item [0] to the DamageAmount of this itemSellPriceCustom_1 of this item [5 » 10 » 15] to the DamageAmount of items on your board that are SellPriceCustom_1 of this item [5 » 10 » 15] to the HealAmount of items on your board that are tagged SellPrice of each adjacent item to the HealAmount of this itemSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]SlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board that is any of these sizes:FreezeAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [2 sec]HasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [0]ShieldApplyAmount [0]PoisonApplyAmount [0]PoisonApplyAmount [0]HealAmount of this item [0] to the PoisonApplyAmount of this itemHealAmount of this item [] to the of BurnApplyAmount [0]BurnApplyAmount [0]HealAmount of this item [0] to the BurnApplyAmount of this itemHealAmount of this item [] to the of CritChance of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityDamageAmount Damage [0] to your opponentDamageAmount Damage [0] to your opponentHealAmount [0]CritChance of adjacent items that HealAmount [75]Custom_1 of this item [10 » 15 » 20] to the HealAmount of adjacent items that are tagged PoisonApplyAmount [7]Custom_1 of this item [10 » 15 » 20] to the PoisonApplyAmount of adjacent items that are tagged BurnApplyAmount [7]Custom_1 of this item [10 » 15 » 20] to the BurnApplyAmount of adjacent items that are tagged DamageAmount Damage [70] to your opponentCustom_1 of this item [10 » 15 » 20] to the DamageAmount of adjacent items that are RegenApplyAmount [7] Regen until the end of the fightCustom_1 of this item [10 » 15 » 20] to the RegenApplyAmount of adjacent items that are tagged HealAmount [75]HealAmount of this item by 2CritChance of this itemCritChance of adjacent items that PoisonApplyAmountBurnApplyAmount*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.