17.0 (Aug 5) on Aug 5, 2026.
17.0 (Aug 5) on Aug 5, 2026.Hoodie is a medium The Dragons item in The Bazaar. Its starting tier is Gold. As The Dragons, you can find this item at Goldie, Quixel, Jay Jay, Luxe, Barkun, Mittel, Gaseo, Kev's Armory, Aila and Valpak. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. A full list of available enchantments for Hoodie can be found below. Deep Mechanics for Hoodie are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| DamageAmount | 25 | 50 |
| ShieldApplyAmount | 25 | 50 |
| HealAmount | 25 | 50 |
| SellPrice | 8 | 16 |
| BuyPrice | 16 | 32 |
DamageAmount Damage [25 » 50] to your opponentShieldApplyAmount [25 » 50]HealAmount [25 » 50]SellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 1 | 1 |
| SlowAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 1 | 1 |
| HasteAmount | 1s | 1s |
ShieldApplyAmount of this item by 2HealAmount of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 0 | 0 |
PercentFreezeReduction of adjacent itemsDamageAmount of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 0 | 0 |
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]PoisonApplyAmount [0]DamageAmount of this item [25 » 50] to the PoisonApplyAmount of this itemBurnApplyAmount [0]DamageAmount of this item [25 » 50] to the BurnApplyAmount of this itemDamageAmount of this item by 2HealAmount of this item by 2ShieldApplyAmount of this item by 2CritChance of items on your board that PercentSlowReduction of adjacent itemsRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [25 » 50] to the RegenApplyAmount of this item