23 results
Sort by
 Appearance
When you use an adjacent item, deal 40 » 60 » 80 Damage.
10 enchantments
Heavy

When you use an adjacent item, Slow 1 item for 1 second(s).

Icy

When you use an adjacent item, Freeze 1 item for 0.5 second(s).

Turbo

When you use an adjacent item, Haste it for 1 second(s).

Shielded

When you use an adjacent item, Shield equal to this item's Damage.

Restorative

When you use an adjacent item, Heal equal to this item's Damage.

Toxic

When you use an adjacent item, Poison equal to 10% of this item's Damage.

Fiery

When you use an adjacent item, Burn equal to 10% of this item's Damage.

Shiny

This has double cooldown reduction.

This has double Damage.

Deadly

Adjacent items have +25% Crit Chance.

Obsidian

This has double Damage.

4.0
Sec
Deal 5 » 10 » 15 Damage.
If this is adjacent to a Slow item, Slow 1 » 2 » 3 item(s) for 1 second(s).
If this is adjacent to a Poison item, Poison 3 » 6 » 9.
Ammo:
4
11 enchantments
Heavy

This has double Slow duration.

Icy

Freeze 1 item for 1 second(s).

Turbo

Haste 2 items for 1 second(s).

Shielded

Shield equal to this item's Damage.

Restorative

Heal equal to this item's Damage.

Toxic

This has double Poison.

Fiery

Burn equal to this item's Poison.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian

This has double Damage.

The item to the right of this has +10% » +20% » +30% » +40% Crit Chance.
When you Crit with the item to the right of this, Slow 1 item for 1 second(s).
10 enchantments
Heavy

This has double Slow duration.

Icy

When you Crit with the item to the right of this, Freeze 2 items for 0.5 second(s).

Turbo

When you Crit with the item to the right of this, Haste 2 items for 1 second(s).

Shielded

When you Crit with the item to the right of this, Shield 20.

Restorative

When you Crit with the item to the right of this, Heal 20.

Toxic

When you Crit with the item to the right of this, Poison 2.

Fiery

When you Crit with the item to the right of this, Burn 2.

Shiny

This has double Crit Chance bonus.

This has double Slow duration.

Deadly

This has double Crit Chance bonus.

Obsidian +Weapon

When you Crit with the item to the right of this, Deal 20 Damage.

You take no Damage for the first 8 » 10 seconds of each fight, or until you use an item.
10 enchantments
Heavy

The first time you use an item each fight, Slow all enemy items for 1 second(s).

Icy

The first time you use an item each fight, Freeze all enemy items for 0.5 second(s).

Turbo

The first time you use an item each fight, Haste all your items for 1 second(s).

Shielded

The first time you use an item each fight, Shield equal to 20% of your Max Health.

Restorative

The first time you use an item each fight, Heal equal to 20% of your Max Health.

Toxic

The first time you use an item each fight, Poison equal to 5% of your Max Health.

Fiery

The first time you use an item each fight, Burn equal to 5% of your Max Health.

Shiny

The second time you use an item each fight, lose all Damage reduction instead.

Deadly

The first time you use an item each fight, it gains +100% Crit Chance for the fight.

Obsidian +Weapon

The first time you use an item each fight, Deal Damage equal to 20% of your Max Health.

At the start of each fight, adjacent items gain +2 » +4 » +6 value.
When you use an item with more than 10 value, Shield 20 » 40 » 60.
11 enchantments
Golden

This has double value gain.

Heavy

When you use an item with value over 10, Slow 1 item for 1 second(s).

Icy

When you use an item with value over 10, Freeze 1 medium or small item for 0.5 second(s).

Turbo

When you use an item with value over 10, Haste 1 items for 1 second(s).

Shielded

This has double Shield.

Restorative

When you use an item with value over 10, Heal 20.

Toxic

When you use an item with value over 10, Poison 2.

Fiery

When you use an item with value over 10, Burn 2.

Shiny

This has double Shield.

This has double value gain.

Deadly

Your items with value over 10 have +30% Crit Chance.

Obsidian +Weapon

When you use an item with value over 10, Deal 20 Damage.

When you use a Toy, Charge another Toy 1 » 2 second(s).
10 enchantments
Heavy

When you use a Toy, Slow 1 item for 1 second(s).

Icy

When you use a Toy, Freeze 1 item for 0.5 second(s).

Turbo

When you use a Toy, Haste 1 item for 1 second(s).

Shielded

When you use a Toy, Shield 20.

Restorative

When you use a Toy, Heal 20.

Toxic

When you use a Toy, Poison 2.

Fiery

When you use a Toy, Burn 2.

Shiny

This has double Charge amount.

Deadly

This has +30% Crit Chance.

Obsidian +Weapon

When you use a Toy, Deal 20 Damage.

4.0
Sec
Shield 5 » 10 » 15 » 20.
This has double Shield.
11 enchantments
Heavy

Slow 2 items for 1 second(s).

Icy

Freeze 1 item for 1 second(s).

Turbo

Haste 2 items for 1 second(s).

Shielded

This has double Shield.

Restorative

Heal equal to this item's Shield.

Toxic

Poison equal to 10% of this item's Shield.

Fiery

Burn equal to 10% of this item's Shield.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian +Weapon

Deal Damage equal to this item's Shield.

4.0
Sec
Adjacent items gain Value +3 » +6 » +9 » +12 for the fight.
At the start of each day, get a Premium Piggle.
11 enchantments
Heavy

...and Enchant the item with Heavy if able.

Icy

...and Enchant the item with Icy if able.

Turbo

...and Enchant the item with Turbo if able.

Shielded

...and Enchant the item with Shielded if able.

Restorative

...and Enchant the item with Restorative if able.

Toxic

...and Enchant the item with Toxic if able.

Fiery

...and Enchant the item with Fiery if able.

Shiny

...and Enchant the item with Shiny if able.

Deadly

...and Enchant the item with Deadly if able.

Radiant

...and Enchant the item with Radiant if able.

Obsidian

...and Enchant the item with Obsidian if able.

At the start of each fight, if this is in play, spend 8 » 6 » 4 Gold to increase the Value of all your items by 1.
When you use an item, Shield equal to that items value.
10 enchantments
Heavy

When you use an Item, Slow 1 item for 1 second(s).

Icy

When you use an Item, Freeze 1 item for 0.5 second(s).

Turbo

When you use an Item, Haste 1 item for 1 second(s).

Shielded

This has double Shield.

Restorative

When you use an Item, Heal 20.

Toxic

When you use an Item, Poison 2.

Fiery

When you use an Item, Burn 2.

Shiny

Increase the value of all your items by 2 instead.

Deadly

Your items have +20% Crit Chance.

Obsidian +Weapon

When you use an Item, Deal 20 Damage.

Your Non-Property items have double Value during combat.
Adjacent Non-Property items have +Crit Chance equal to 1 » 2 times their Value.
9 enchantments
Heavy

When you use an adjacent item, Slow 1 item for 1 second(s).

Icy

When you use an adjacent item, Freeze 1 item for 0.5 second(s).

Turbo

When you use an adjacent item, Haste 1 item for 1 second(s).

Shielded

When you use an adjacent item, Shield 20.

Restorative

When you use an adjacent item, Heal 20.

Toxic

When you use an adjacent item, Poison 2.

Fiery

When you use an adjacent item, Burn 2.

Deadly

Adjacent items have +50% Crit Chance.

Obsidian +Weapon

When you use an adjacent item, Deal 20 Damage.

Load more