When you use an adjacent item, Slow 1 item for 1 second(s).
When you use an adjacent item, Freeze 1 item for 0.5 second(s).
When you use an adjacent item, Haste it for 1 second(s).
When you use an adjacent item, Shield equal to this item's Damage.
When you use an adjacent item, Heal equal to this item's Damage.
When you use an adjacent item, Poison equal to 10% of this item's Damage.
When you use an adjacent item, Burn equal to 10% of this item's Damage.
This has double cooldown reduction.
This has double Damage.
Adjacent items have +25% Crit Chance.
This has double Damage.
Slow 2 items for 1 second(s).
Freeze 1 item for 1 second(s).
Haste 2 items for 1 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
This has double Burn.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 2 items for 1 second(s).
Freeze 1 item for 1 second(s).
Haste 2 items for 1 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
This has double Slow duration.
Freeze 1 item for 1 second(s).
Haste 2 items for 1 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
This has double Poison.
Burn equal to this item's Poison.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
This has double Slow duration.
When you Crit with the item to the right of this, Freeze 2 items for 0.5 second(s).
When you Crit with the item to the right of this, Haste 2 items for 1 second(s).
When you Crit with the item to the right of this, Shield 20.
When you Crit with the item to the right of this, Heal 20.
When you Crit with the item to the right of this, Poison 2.
When you Crit with the item to the right of this, Burn 2.
This has double Crit Chance bonus.
This has double Slow duration.
This has double Crit Chance bonus.
When you Crit with the item to the right of this, Deal 20 Damage.
This has double Slow duration.
Freeze 1 item for 0.5 second(s).
Haste 1 item for 3 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 2 items for 1 second(s).
Freeze 1 item for 1 second(s).
Haste 2 items for 1 second(s).
Shield equal to 10 times this item's Burn.
Heal equal to 10 times this item's Burn.
Poison equal to this item's Burn.
This has double Burn.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
Deal Damage equal to 10 times this item's Burn.
Slow 1 item for 1 second(s).
Freeze 1 item for 0.5 second(s).
Haste 1 item for 1 second(s).
Shield equal to this item's Damage.
Heal equal to this item's Damage.
Poison equal to 10% of this item's Damage.
Burn equal to 10% of this item's Damage.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
This has double Damage.
Slow 1 item for 1 second(s).
Freeze 1 item for 0.5 second(s).
Haste 1 item for 1 second(s).
This has double Shield.
Heal equal to this item's Shield.
Poison equal to 10% of this item's Shield.
Burn equal to 10% of this item's Shield.
This has +1 Multicast.
This has +50% Crit Chance.
This cannot be Frozen, Slowed or Destroyed.
Deal Damage equal to this item's Shield.
This has double value gain.
When you use an item with value over 10, Slow 1 item for 1 second(s).
When you use an item with value over 10, Freeze 1 medium or small item for 0.5 second(s).
When you use an item with value over 10, Haste 1 items for 1 second(s).
This has double Shield.
When you use an item with value over 10, Heal 20.
When you use an item with value over 10, Poison 2.
When you use an item with value over 10, Burn 2.
This has double Shield.
This has double value gain.
Your items with value over 10 have +30% Crit Chance.
When you use an item with value over 10, Deal 20 Damage.