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When you use an adjacent item, deal 40 » 60 » 80 Damage.
10 enchantments
Heavy

When you use an adjacent item, Slow 1 item for 1 second(s).

Icy

When you use an adjacent item, Freeze 1 item for 0.5 second(s).

Turbo

When you use an adjacent item, Haste it for 1 second(s).

Shielded

When you use an adjacent item, Shield equal to this item's Damage.

Restorative

When you use an adjacent item, Heal equal to this item's Damage.

Toxic

When you use an adjacent item, Poison equal to 10% of this item's Damage.

Fiery

When you use an adjacent item, Burn equal to 10% of this item's Damage.

Shiny

This has double cooldown reduction.

This has double Damage.

Deadly

Adjacent items have +25% Crit Chance.

Obsidian

This has double Damage.

The item to the right of this has +10% » +20% » +30% » +40% Crit Chance.
When you Crit with the item to the right of this, Slow 1 item for 1 second(s).
10 enchantments
Heavy

This has double Slow duration.

Icy

When you Crit with the item to the right of this, Freeze 2 items for 0.5 second(s).

Turbo

When you Crit with the item to the right of this, Haste 2 items for 1 second(s).

Shielded

When you Crit with the item to the right of this, Shield 20.

Restorative

When you Crit with the item to the right of this, Heal 20.

Toxic

When you Crit with the item to the right of this, Poison 2.

Fiery

When you Crit with the item to the right of this, Burn 2.

Shiny

This has double Crit Chance bonus.

This has double Slow duration.

Deadly

This has double Crit Chance bonus.

Obsidian +Weapon

When you Crit with the item to the right of this, Deal 20 Damage.

You take no Damage for the first 8 » 10 seconds of each fight, or until you use an item.
10 enchantments
Heavy

The first time you use an item each fight, Slow all enemy items for 1 second(s).

Icy

The first time you use an item each fight, Freeze all enemy items for 0.5 second(s).

Turbo

The first time you use an item each fight, Haste all your items for 1 second(s).

Shielded

The first time you use an item each fight, Shield equal to 20% of your Max Health.

Restorative

The first time you use an item each fight, Heal equal to 20% of your Max Health.

Toxic

The first time you use an item each fight, Poison equal to 5% of your Max Health.

Fiery

The first time you use an item each fight, Burn equal to 5% of your Max Health.

Shiny

The second time you use an item each fight, lose all Damage reduction instead.

Deadly

The first time you use an item each fight, it gains +100% Crit Chance for the fight.

Obsidian +Weapon

The first time you use an item each fight, Deal Damage equal to 20% of your Max Health.

At the start of each fight, adjacent items gain +2 » +4 » +6 value.
When you use an item with more than 10 value, Shield 20 » 40 » 60.
11 enchantments
Golden

This has double value gain.

Heavy

When you use an item with value over 10, Slow 1 item for 1 second(s).

Icy

When you use an item with value over 10, Freeze 1 medium or small item for 0.5 second(s).

Turbo

When you use an item with value over 10, Haste 1 items for 1 second(s).

Shielded

This has double Shield.

Restorative

When you use an item with value over 10, Heal 20.

Toxic

When you use an item with value over 10, Poison 2.

Fiery

When you use an item with value over 10, Burn 2.

Shiny

This has double Shield.

This has double value gain.

Deadly

Your items with value over 10 have +30% Crit Chance.

Obsidian +Weapon

When you use an item with value over 10, Deal 20 Damage.

When you use a Toy, Charge another Toy 1 » 2 second(s).
10 enchantments
Heavy

When you use a Toy, Slow 1 item for 1 second(s).

Icy

When you use a Toy, Freeze 1 item for 0.5 second(s).

Turbo

When you use a Toy, Haste 1 item for 1 second(s).

Shielded

When you use a Toy, Shield 20.

Restorative

When you use a Toy, Heal 20.

Toxic

When you use a Toy, Poison 2.

Fiery

When you use a Toy, Burn 2.

Shiny

This has double Charge amount.

Deadly

This has +30% Crit Chance.

Obsidian +Weapon

When you use a Toy, Deal 20 Damage.

At the start of each fight, if this is in play, spend 8 » 6 » 4 Gold to increase the Value of all your items by 1.
When you use an item, Shield equal to that items value.
10 enchantments
Heavy

When you use an Item, Slow 1 item for 1 second(s).

Icy

When you use an Item, Freeze 1 item for 0.5 second(s).

Turbo

When you use an Item, Haste 1 item for 1 second(s).

Shielded

This has double Shield.

Restorative

When you use an Item, Heal 20.

Toxic

When you use an Item, Poison 2.

Fiery

When you use an Item, Burn 2.

Shiny

Increase the value of all your items by 2 instead.

Deadly

Your items have +20% Crit Chance.

Obsidian +Weapon

When you use an Item, Deal 20 Damage.

Your Non-Property items have double Value during combat.
Adjacent Non-Property items have +Crit Chance equal to 1 » 2 times their Value.
9 enchantments
Heavy

When you use an adjacent item, Slow 1 item for 1 second(s).

Icy

When you use an adjacent item, Freeze 1 item for 0.5 second(s).

Turbo

When you use an adjacent item, Haste 1 item for 1 second(s).

Shielded

When you use an adjacent item, Shield 20.

Restorative

When you use an adjacent item, Heal 20.

Toxic

When you use an adjacent item, Poison 2.

Fiery

When you use an adjacent item, Burn 2.

Deadly

Adjacent items have +50% Crit Chance.

Obsidian +Weapon

When you use an adjacent item, Deal 20 Damage.

10 enchantments
Heavy

When you use a Toy, Slow 1 item for 1 second(s).

Icy

When you use a Toy, Freeze 1 item for 0.5 second(s).

Turbo

When you use a Toy, Haste 1 item for 1 second(s).

Shielded

When you use a Toy, Shield 30.

Restorative

When you use a Toy, Heal 30.

Toxic

When you use a Toy, Poison 3.

Fiery

When you use a Toy, Burn 3.

Shiny

This has double Multicast bonus.

Deadly

Your Toys have +50% Crit Chance.

Obsidian +Weapon

When you use a Toy, Deal 30 Damage.

At the start of each fight, Poison yourself 4 » 8 » 12 » 16.
The item to the left of this has + Crit Chance equal to your Poison.
10 enchantments
Heavy

When you Crit with the item to the left of this, Slow 1 item for 2 second(s).

Icy

When you Crit with the item to the left of this, Freeze 1 small item for 1 second(s).

Turbo

When you Crit with the item to the left of this, Haste 1 item for 2 second(s).

Shielded

When you Crit with the item to the left of this, Shield equal to 10 times this item's Poison.

Restorative

When you Crit with the item to the left of this, Heal equal to 10 times this item's Poison.

Toxic

This has double Poison.

Fiery

When you Crit with the item to the left of this, Burn equal to this item's Poison.

Shiny

At the start of each fight, Poison yourself twice instead.

Deadly

This has double Crit Chance bonus.

Obsidian +Weapon

When you Crit with the item to the left of this, Deal Damage equal to 10 times this item's Poison.

When you Poison yourself, Poison 4 » 8 » 12.
When you use an adjacent item, Poison yourself 4 » 8 » 12 and gain 2 » 4 » 6 Regen for the fight.
10 enchantments
Heavy

When you Poison yourself, Slow 1 items for 2 second(s).

Icy

When you Poison yourself, Freeze 1 medium or small item for 1 second(s).

Turbo

When you Poison yourself, Haste 1 items for 2 second(s).

Shielded

When you Poison yourself, Shield equal to 10 times this item's Poison.

Restorative

When you Poison yourself, Heal equal to 10 times this item's Poison.

Toxic

This has double Poison.

Fiery

When you Poison yourself, Burn 0.

Shiny

This has double Regen.

This has double Poison.

Deadly

Adjacent items have +25% Crit Chance.

Obsidian +Weapon

When you Poison yourself, Deal Damage equal to 10 times this item's Poison.

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