When you use an adjacent item, Slow 1 item for 1 second(s).
When you use an adjacent item, Freeze 1 item for 0.5 second(s).
When you use an adjacent item, Haste it for 1 second(s).
When you use an adjacent item, Shield equal to this item's Damage.
When you use an adjacent item, Heal equal to this item's Damage.
When you use an adjacent item, Poison equal to 10% of this item's Damage.
When you use an adjacent item, Burn equal to 10% of this item's Damage.
This has double cooldown reduction.
This has double Damage.
Adjacent items have +25% Crit Chance.
This has double Damage.
This has double Slow duration.
When you Crit with the item to the right of this, Freeze 2 items for 0.5 second(s).
When you Crit with the item to the right of this, Haste 2 items for 1 second(s).
When you Crit with the item to the right of this, Shield 20.
When you Crit with the item to the right of this, Heal 20.
When you Crit with the item to the right of this, Poison 2.
When you Crit with the item to the right of this, Burn 2.
This has double Crit Chance bonus.
This has double Slow duration.
This has double Crit Chance bonus.
When you Crit with the item to the right of this, Deal 20 Damage.
The first time you use an item each fight, Slow all enemy items for 1 second(s).
The first time you use an item each fight, Freeze all enemy items for 0.5 second(s).
The first time you use an item each fight, Haste all your items for 1 second(s).
The first time you use an item each fight, Shield equal to 20% of your Max Health.
The first time you use an item each fight, Heal equal to 20% of your Max Health.
The first time you use an item each fight, Poison equal to 5% of your Max Health.
The first time you use an item each fight, Burn equal to 5% of your Max Health.
The second time you use an item each fight, lose all Damage reduction instead.
The first time you use an item each fight, it gains +100% Crit Chance for the fight.
The first time you use an item each fight, Deal Damage equal to 20% of your Max Health.
This has double value gain.
When you use an item with value over 10, Slow 1 item for 1 second(s).
When you use an item with value over 10, Freeze 1 medium or small item for 0.5 second(s).
When you use an item with value over 10, Haste 1 items for 1 second(s).
This has double Shield.
When you use an item with value over 10, Heal 20.
When you use an item with value over 10, Poison 2.
When you use an item with value over 10, Burn 2.
This has double Shield.
This has double value gain.
Your items with value over 10 have +30% Crit Chance.
When you use an item with value over 10, Deal 20 Damage.
When you use a Toy, Slow 1 item for 1 second(s).
When you use a Toy, Freeze 1 item for 0.5 second(s).
When you use a Toy, Haste 1 item for 1 second(s).
When you use a Toy, Shield 20.
When you use a Toy, Heal 20.
When you use a Toy, Poison 2.
When you use a Toy, Burn 2.
This has double Charge amount.
This has +30% Crit Chance.
When you use a Toy, Deal 20 Damage.
When you use an Item, Slow 1 item for 1 second(s).
When you use an Item, Freeze 1 item for 0.5 second(s).
When you use an Item, Haste 1 item for 1 second(s).
This has double Shield.
When you use an Item, Heal 20.
When you use an Item, Poison 2.
When you use an Item, Burn 2.
Increase the value of all your items by 2 instead.
Your items have +20% Crit Chance.
When you use an Item, Deal 20 Damage.
When you use an adjacent item, Slow 1 item for 1 second(s).
When you use an adjacent item, Freeze 1 item for 0.5 second(s).
When you use an adjacent item, Haste 1 item for 1 second(s).
When you use an adjacent item, Shield 20.
When you use an adjacent item, Heal 20.
When you use an adjacent item, Poison 2.
When you use an adjacent item, Burn 2.
Adjacent items have +50% Crit Chance.
When you use an adjacent item, Deal 20 Damage.
When you use a Toy, Slow 1 item for 1 second(s).
When you use a Toy, Freeze 1 item for 0.5 second(s).
When you use a Toy, Haste 1 item for 1 second(s).
When you use a Toy, Shield 30.
When you use a Toy, Heal 30.
When you use a Toy, Poison 3.
When you use a Toy, Burn 3.
This has double Multicast bonus.
Your Toys have +50% Crit Chance.
When you use a Toy, Deal 30 Damage.
When you Crit with the item to the left of this, Slow 1 item for 2 second(s).
When you Crit with the item to the left of this, Freeze 1 small item for 1 second(s).
When you Crit with the item to the left of this, Haste 1 item for 2 second(s).
When you Crit with the item to the left of this, Shield equal to 10 times this item's Poison.
When you Crit with the item to the left of this, Heal equal to 10 times this item's Poison.
This has double Poison.
When you Crit with the item to the left of this, Burn equal to this item's Poison.
At the start of each fight, Poison yourself twice instead.
This has double Crit Chance bonus.
When you Crit with the item to the left of this, Deal Damage equal to 10 times this item's Poison.
When you Poison yourself, Slow 1 items for 2 second(s).
When you Poison yourself, Freeze 1 medium or small item for 1 second(s).
When you Poison yourself, Haste 1 items for 2 second(s).
When you Poison yourself, Shield equal to 10 times this item's Poison.
When you Poison yourself, Heal equal to 10 times this item's Poison.
This has double Poison.
When you Poison yourself, Burn 0.
This has double Regen.
This has double Poison.
Adjacent items have +25% Crit Chance.
When you Poison yourself, Deal Damage equal to 10 times this item's Poison.