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When you use a Weapon, your items with Shield gain +10 » +20 » +30 Shield for the fight.
When you use a Shield item, your Weapons gain +10 » +20 » +30 Damage for the fight.
10 enchantments
Heavy

When you use a Weapon or Shield item, Slow 1 item for 1 second(s).

Icy

When you use a Weapon or Shield item, Freeze 1 small item for 1 second(s).

Turbo

When you use a Weapon or Shield item, Haste 1 for 1 second(s).

Shielded

When you use a Weapon or Shield item, Shield 30.

Restorative

When you use a Weapon or Shield item, Heal 45.

Toxic

When you use a Weapon or Shield item, Poison 3.

Fiery

When you use a Weapon or Shield item, Burn 3.

Shiny

This has double Damage and Shield bonus.

Deadly

Your Weapons and Shield items have +50% Crit Chance.

Obsidian +Weapon

When you use a Weapon or Shield item, Deal 30 Damage.

You find a strange mushroom in the Greenheart.
When one of your items runs out of Ammo, gain 10 » 20 » 30 Regen for the fight.
6.0
Sec
Poison both players 5 » 10 » 15.
When you Poison yourself, gain 10 » 15 » 20 Regen for the fight and Haste 1 item for 1 second(s).
11 enchantments
Heavy

When you Poison yourself, Slow 1 items for 2 second(s).

Icy

When you Poison yourself, Freeze 1 medium or small item for 1 second(s).

Turbo

This has double Haste duration.

Shielded

When you Poison yourself, Shield equal to 10 times this item's Poison.

Restorative

When you Poison yourself, Heal equal to 10 times this item's Poison.

Toxic

This has double Poison.

Fiery

When you Poison yourself, Burn equal to this item's Poison.

Shiny

This has +1 Multicast.

Deadly

This has +50% Crit Chance.

Radiant

This cannot be Frozen, Slowed or Destroyed.

Obsidian +Weapon

When you Poison yourself, deal Damage equal to 10 times this item's Poison.

When you use a Weapon, it gains +3% » +6% » +9% » +12% Crit Chance for the fight.
Adjacent items have +3% » +6% » +9% » +12% Crit Chance.
When you sell this, your items gain +1% » +2% » +3% » +4% Crit Chance.
1 enchantment
Shiny

This has double Crit Chance bonus.

Sells Weapons
1 2 gold
Sells Crit Items
1 6 gold
At the start of each day, get a Catalyst and transform the small item to the left of this into a random Potion.
When you buy this, get a Small Reagent.
11 enchantments
Heavy

If the item is not enchanted, enchant it with Heavy if able.

Icy

If the item is not enchanted, enchant it with Icy if able.

Turbo

If the item is not enchanted, enchant it with Turbo if able.

Shielded

If the item is not enchanted, enchant it with Shielded if able.

Restorative

If the item is not enchanted, enchant it with Restorative if able.

Toxic

If the item is not enchanted, enchant it with Toxic if able.

Fiery

If the item is not enchanted, enchant it with Fiery if able.

Shiny

If the item is not enchanted, enchant it with Shiny if able.

Deadly

If the item is not enchanted, enchant it with Deadly if able.

Radiant

If the item is not enchanted, enchant it with Radiant if able.

Obsidian

If the item is not enchanted, enchant it with Obsidian if able.

2 tags
While you have more than half Health, your Weapons have +30 » +60 » +90 Damage.
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