16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Bushel is a medium Pygmalien item in The Bazaar. Its starting tier is Bronze. As Pygmalien, you can find this item at Goldie, Herma, Quixel, Kina, Flex, Jay Jay, Luxe, Barkun, Mittel, Kev's Armory, Valpak and Silvia. You can also rarely find this item enchanted at Knightshade, Hef, Chronos, Freiya and Cobweb. Bushel can also be obtained from Joyful Jack, Joyful Jack, Retiree and Unibou. A full list of available enchantments for Bushel can be found below. Deep Mechanics for Bushel are also available below.
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| CooldownMax | 5s | 5s | 5s | 5s |
| ChargeAmount | 1s | 1s | 1s | 1s |
| ChargeTargets | 1 | 1 | 1 | 1 |
| HealAmount | 20 | 40 | 80 | 160 |
| Custom_0 | 10 | 20 | 40 | 80 |
| SellPrice | 2 | 4 | 8 | 16 |
| BuyPrice | 4 | 8 | 16 | 32 |
HealAmount [20 » 40 » 80 » 160]Custom_0 of this item [10 » 20 » 40 » 80] to the HealthMax of your player until the end of the fightChargeTargets [1] card among this item for ChargeAmount [1 sec]SellPrice of this item by 2| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| SlowTargets | 1 | 1 | 1 | 1 |
| SlowAmount | 1s | 1s | 1s | 1s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| FreezeTargets | 1 | 1 | 1 | 1 |
| FreezeAmount | 0.5s | 0.5s | 0.5s | 0.5s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| HasteTargets | 1 | 1 | 1 | 1 |
| HasteAmount | 1s | 1s | 1s | 1s |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| ShieldApplyAmount | 0 | 0 | 0 | 0 |
HealAmount of this item by 2| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| PoisonApplyAmount | 0 | 0 | 0 | 0 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| BurnApplyAmount | 0 | 0 | 0 | 0 |
Multicast of this itemCritChance of this item| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| PercentSlowReduction | 100 | 100 | 100 | 100 |
| PercentFreezeReduction | 100 | 100 | 100 | 100 |
| DestroyImmunity | 1 | 1 | 1 | 1 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| DamageAmount | 0 | 0 | 0 | 0 |
| Attribute | Bronze | Silver | Gold | Diamond |
|---|---|---|---|---|
| RegenApplyAmount | 0 | 0 | 0 | 0 |
HealAmountSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]SellPrice of this item by 2FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [0]HealAmount of this item [20 » 40 » 80 » 160] to the ShieldApplyAmount of this itemPoisonApplyAmount [0]HealAmount of this item [20 » 40 » 80 » 160] to the PoisonApplyAmount of this itemBurnApplyAmount [0]RegenApplyAmount [0] Regen until the end of the fightHealAmount of this item [20 » 40 » 80 » 160] to the BurnApplyAmount of this itemRegenApplyAmount of this item by 2DamageAmount Damage [0] to your opponentHealAmount of this item [20 » 40 » 80 » 160] to the RegenApplyAmount of this itemHealAmount of this item [20 » 40 » 80 » 160] to the DamageAmount of this itemRegenApplyAmountRegenApplyAmount [0] Regen until the end of the fightHealAmount of this item [20 » 40 » 80 » 160] to the RegenApplyAmount of this itemRegenApplyAmount of this item by 2There are changes to this item's implementation.
RegenApplyAmount [0] Regen until the end of the fightHealAmount of this item [20 » 40 » 60 » 80] to the PoisonApplyAmount of this itemHealAmount of this item [20 » 40 » 60 » 80] to the PoisonApplyAmount of this itemHealAmount of this item [20 » 40 » 60 » ] to the of FreezeTargets [1] random item on your opponent's board that is any of these sizes:FreezeAmount [2 sec]HealAmount of this item [20 » 40 » 60 » ] to the of HealAmount of this item [20 » 40 » 60 » ] to the of RegenApplyAmount of this item [3 » 6 » 12 » ] to the of There are changes to this item's implementation.
RegenApplyAmount [3 » 6 » 12 » 24] Regen until the end of the fightHealAmount of this item [60 » 90 » 120 » ] to the of There are changes to this item's implementation.
HealAmount [60 » 90 » 120 » 150]Custom_0 of this item [10 » 20 » 40 » 80] to the HealthMax of your player until the end of the fightHealAmount of this item [20 » 40 » 60 » 80] to the RegenApplyAmount of this itemBurnApplyAmountHealAmount of this item [20 » 40 » 60 » 80] to the BurnApplyAmount of this itemFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]PoisonApplyAmountHealAmount of this item [20 » 40 » 60 » 80] to the PoisonApplyAmount of this itemBurnApplyAmountHealAmount of this item [20 » 40 » 60 » 80] to the BurnApplyAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityShieldApplyAmountHealAmount of this item [20 » 40 » 60 » 80] to the ShieldApplyAmount of this itemRegenApplyAmount of this item [3 » 6 » 12 » ] to the of RegenApplyAmount of this item [3 » 6 » 12 » 24] to the of RegenApplyAmount of this item [3 » 6 » 12 » ] to the of HealAmount [20 » 40 » 60 » 80]ChargeTargets [1] card among this item for ChargeAmount [1 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec]HealAmount of this item [20 » 40 » 60 » 80] to the RegenApplyAmount of this itemShieldApplyAmountRegenApplyAmount of this item [3 » 6 » 12 » 24] to the ShieldApplyAmount of this itemHealAmount of this item [60 » 90 » 120 » ] to the of HealAmount of this item [60 » 90 » 120 » ] to the of HealAmount of this item [60 » 90 » 120 » ] to the of RegenApplyAmount [3 » 6 » 12 » 24] Regen until the end of the fightHealAmount [0]RegenApplyAmount of this item [3 » 6 » 12 » 24] to the HealAmount of this itemHealAmount of this item by 2HealAmountPoisonApplyAmountHealAmount of this item [20 » 40 » 60 » 80] to the PoisonApplyAmount of this itemBurnApplyAmountHealAmount of this item [20 » 40 » 60 » 80] to the BurnApplyAmount of this itemDamageAmountHealAmount of this item [20 » 40 » 60 » 80] to the DamageAmount of this itemRegenApplyAmount [0] Regen until the end of the fightHealAmount [0]HealAmount of this item by 2RegenApplyAmount of this item [3 » 6 » 12 » 24] to the HealAmount of this itemHealAmountPoisonApplyAmountRegenApplyAmount of this item [3 » 6 » 12 » 24] to the PoisonApplyAmount of this itemBurnApplyAmountRegenApplyAmount of this item [3 » 6 » 12 » 24] to the BurnApplyAmount of this itemDamageAmountRegenApplyAmount of this item [3 » 6 » 12 » 24] to the DamageAmount of this item*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.