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Your Weapons and Shield items have +50% Crit Chance.
When you use a Weapon or Shield item, Slow 1 item for 1 second(s).
When you use a Weapon or Shield item, Freeze 1 small item for 1 second(s).
When you use a Weapon or Shield item, Haste 1 for 1 second(s).
When you use a Weapon or Shield item, Shield 30.
When you use a Weapon or Shield item, Heal 45.
When you use a Weapon or Shield item, Poison 3.
When you use a Weapon or Shield item, Burn 3.
This has double Damage and Shield bonus.
When you use a Weapon or Shield item, Deal 30 Damage.
...and Enchant the transformations with Deadly if able.
...and Enchant the transformations with Heavy if able.
...and Enchant the transformations with Icy if able.
...and Enchant the transformations with Turbo if able.
...and Enchant the transformations with Shielded if able.
...and Enchant the transformations with Restorative if able.
...and Enchant the transformations with Toxic if able.
...and Enchant the transformations with Fiery if able.
...and Enchant the transformations with Shiny if able.
...and Enchant the transformations with Radiant if able.
...and Enchant the transformations with Obsidian if able.
If the item is not enchanted, enchant it with Deadly if able.
If the item is not enchanted, enchant it with Heavy if able.
If the item is not enchanted, enchant it with Icy if able.
If the item is not enchanted, enchant it with Turbo if able.
If the item is not enchanted, enchant it with Shielded if able.
If the item is not enchanted, enchant it with Restorative if able.
If the item is not enchanted, enchant it with Toxic if able.
If the item is not enchanted, enchant it with Fiery if able.
If the item is not enchanted, enchant it with Shiny if able.
If the item is not enchanted, enchant it with Radiant if able.
If the item is not enchanted, enchant it with Obsidian if able.
Your items gain 3% Crit Chance for the fight.
Slow 1 items for 1 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 items for 1 second(s).
Shield 30.
Heal 45.
Your Poison items gain +1 Poison for the fight.
Your Burn items gain +1 Burn for the fight.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 30 Damage.
When you sell this, your leftmost item gains 2% Crit Chance.
When you sell this, your leftmost Slow item gains +0.2 Slow duration.
When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.
When you sell this, your leftmost Haste item gains +0.2 Haste duration.
When you sell this, your leftmost Shield item gains +10 Shield.
When you sell this, your leftmost Heal item gains +15 Heal.
When you sell this, your leftmost Poison item gains +1 Poison.
When you sell this, your leftmost Burn item gains +1 Burn.
When you sell this, your leftmost Weapon gains +10 Damage.
Your non-Weapon items gain +10% Crit Chance for the fight.
Slow 1 items for 2 second(s).
Freeze 1 medium or small item for 1 second(s).
This has double Haste duration.
Shield 20 for each non-Weapon item you have.
Heal 20 for each non-Weapon item you have.
Poison 2 for each non-Weapon item you have.
Burn 2 for each non-Weapon item you have.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 20 Damage for each non-Weapon item you have.
Your Potions have +25% Crit Chance.
When you use a Potion, Slow 1 item for 2 second(s).
When you use a Potion, Freeze 1 item for 1 second(s).
When you use a Potion, Haste 1 item for 2 second(s).
When you use a Potion, Shield equal to 10 times this item's Burn.
When you use a Potion, Heal equal to 10 times this item's Burn.
When you use a Potion, Poison equal to this item's Burn.
This has double Burn.
Adjacent Potions have +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
When you use a Potion, deal Damage equal to 10 times this item's Burn.
The item to the left of this gains +25% Crit Chance for the fight.
Slow 1 item for 2 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 2 second(s).
Shield 30.
Heal 45.
Poison 3.
Burn 4.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 30 Damage.
Your Aquatic and Toy items gain +10% Crit Chance for the fight.
Slow 2 items for 1 second(s).
Freeze 1 medium or small item for 1 second(s).
This has double Haste duration.
Shield 10 for each Aquatic or Toy item you have.
Heal 15 for each Aquatic or Toy item you have.
Poison 1 for each Aquatic or Toy item you have.
Burn 1 for each Aquatic or Toy item you have.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 10 Damage for each Aquatic or Toy item you have.
Your Busy Bees have +50% Crit Chance.
When you use a Busy Bee, Slow 1 item for 1 second(s).
When you use a Busy Bee, Freeze 1 item for 0.5 second(s).
When you use a Busy Bee, Haste 1 item for 1 second(s).
When one of your Busy Bees deals Damage, Shield equal to the Damage dealt.
When one of your Busy Bees deals Damage, Heal equal to the Damage dealt.
When one of your Busy Bees deals Damage, Poison equal to 10% of the Damage dealt.
When one of your Busy Bees deals Damage, Burn equal to 10% of the Damage dealt.
Your Busy Bees have +1 Multicast.
Your Busy Bees deal double Damage.
Your Friends have +20% Crit Chance.
This has double Slow duration.
Freeze 1 small item for 1 second(s).
Haste 1 item for 3 second(s).
Shield 20.
Heal 30.
Poison 2.
Burn 3.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 20 Damage.
Your Friends have +20% Crit Chance.
Slow 1 item for 3 second(s).
This has double Freeze duration.
Haste 1 item for 3 second(s).
Shield 20.
Heal 30.
Poison 2.
Burn 3.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 20 Damage.
This has double Crit Chance bonus.
When you sell this, your leftmost Slow item gains +0.2 Slow duration.
When you sell this, your leftmost Freeze item gains +0.1 Freeze duration.
When you sell this, your leftmost Haste item gains +0.2 Haste duration.
When you sell this, your leftmost Shield item gains +10 Shield.
When you sell this, your leftmost Heal item gains +15 Heal.
When you sell this, your leftmost Poison item gains +1 Poison.
When you sell this, your leftmost Burn item gains +1 Burn.
When you sell this, your leftmost Weapon item gains +10 Damage.
This has double Crit Chance bonus.
Slow 1 item for 1 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 1 second(s).
Shield 15.
Heal 20.
Poison 1.
Burn 2.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 20 Damage.
This has double Crit Chance bonus.
Slow 1 item for 1 second(s).
Freeze 1 small item for 1 second(s).
Haste the item to the left of this for 1 second(s).
Shield 15.
Heal 20.
Poison 1.
Burn 2.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
The Weapon to the left of this gains +12 Damage for the fight.
This has double Crit Chance bonus.
Slow 1 item for 1 second(s).
Freeze 1 small item for 1 second(s).
Haste the item to right of this for 1 second(s).
Shield 15.
Heal 20.
Poison 1.
Burn 2.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
The Weapon to the right of this gains +12 Damage for the fight.
This has double Crit Chance bonus.
Slow 1 item for 1 second(s).
Freeze 1 small item for 1 second(s).
Haste 1 item for 1 second(s).
Shield 15.
Heal 20.
Poison 1.
Burn 2.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Your Weapons gain +4 Damage for the fight.
Adjacent Potions have +25% Crit Chance.
Slow 2 items for 3 second(s).
Freeze 1 item for 6 second(s).
Haste 2 items for 3 second(s).
Shield 30.
Heal 40.
Poison 6.
Burn 10.
This has +1 Multicast.
This cannot be Frozen, Slowed or Destroyed.
Deal 30 Damage.
When you use a Property, your items gain +20% Crit Chance for the fight.
Slow 2 items for 2 second(s).
This has double Freeze duration.
Haste 2 items for 2 second(s).
Shield 60.
Heal 90.
Poison 6.
Burn 9.
This has +1 Multicast
This cannot be Frozen, Slowed or Destroyed.
Deal 60 Damage.
...and Enchant the item with Deadly if able.
...and Enchant the item with Heavy if able.
...and Enchant the item with Icy if able.
...and Enchant the item with Turbo if able.
...and Enchant the item with Shielded if able.
...and Enchant the item with Restorative if able.
...and Enchant the item with Toxic if able.
...and Enchant the item with Fiery if able.
...and Enchant the item with Obsidian if able.