16.1 (Hotfix Jul 8) on Jul 8, 2026.
16.1 (Hotfix Jul 8) on Jul 8, 2026.Dooltron is a large Dooley item in The Bazaar. Its starting tier is Gold. As Dooley, you can find this item at Pol, Goldie, Knightshade, Tok's Clocks, Hef, Jay Jay, Luxe, Barkun, Kev's Armory, Chronos, Tinker, Midsworth, Freiya, Aila, Valpak and Cobweb. Dooltron can also be obtained from Dooltron. A full list of available enchantments for Dooltron can be found below. Deep Mechanics for Dooltron are also available below.
| Attribute | Gold | Diamond |
|---|---|---|
| CooldownMax | 30s | 24s |
| DamageAmount | 1000 | 2000 |
| ShieldApplyAmount | 25 | 50 |
| ChargeAmount | 2s | 2s |
| ChargeTargets | 1 | 1 |
| SellPrice | 12 | 24 |
| BuyPrice | 24 | 48 |
DamageAmount Damage [1000 » 2000] to your opponentShieldApplyAmount [25 » 50]SellPrice of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| SlowTargets | 3 | 3 |
| SlowAmount | 4s | 4s |
| Attribute | Gold | Diamond |
|---|---|---|
| FreezeTargets | 3 | 3 |
| FreezeAmount | 1s | 1s |
| Attribute | Gold | Diamond |
|---|---|---|
| HasteTargets | 3 | 3 |
| HasteAmount | 4s | 4s |
ShieldApplyAmount of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| HealAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| PoisonApplyAmount | 0 | 0 |
| Attribute | Gold | Diamond |
|---|---|---|
| BurnApplyAmount | 0 | 0 |
Multicast of this itemCritChance of this item| Attribute | Gold | Diamond |
|---|---|---|
| PercentSlowReduction | 100 | 100 |
| PercentFreezeReduction | 100 | 100 |
| DestroyImmunity | 1 | 1 |
DamageAmount of this item by 2| Attribute | Gold | Diamond |
|---|---|---|
| RegenApplyAmount | 0 | 0 |
DamageAmountChargeTargets [1] card among this item for ChargeAmount [2 sec]DamageAmountThere are changes to this item's implementation.
SlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [4 sec]FreezeTargets [3] random items on your opponent's board for FreezeAmount [1 sec]HasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [4 sec]HealAmount [0]DamageAmount of this item [1000 » 2000] to the HealAmount of this itemPoisonApplyAmount [0]DamageAmount of this item [1000 » 2000] to the PoisonApplyAmount of this itemBurnApplyAmount [0]DamageAmount of this item [1000 » 2000] to the BurnApplyAmount of this itemRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [1000 » 2000] to the RegenApplyAmount of this itemShieldApplyAmount [75 » 150]ShieldApplyAmount [75 » 150]SellPrice of this item by 2There are changes to this item's implementation.
ChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec]ShieldApplyAmount [0 » 200]DamageAmount of this item [1000 » 2000] to the ShieldApplyAmount of this itemShieldApplyAmount of this item by 2ShieldApplyAmountRegenApplyAmount [0] Regen until the end of the fightDamageAmount of this item [1000 » 2000] to the RegenApplyAmount of this itemDamageAmount of this item [900 » 1800] to the PoisonApplyAmount of this itemDamageAmount of this item [900 » 1800] to the BurnApplyAmount of this itemDamageAmount of this item [1000 » 2000] to the PoisonApplyAmount of this itemDamageAmount of this item [1000 » 2000] to the BurnApplyAmount of this itemChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec]ShieldApplyAmount [50 » 100]DamageAmount of this item [1000 » 2000] to the PoisonApplyAmount of this itemDamageAmount of this item [1000 » 2000] to the BurnApplyAmount of this itemDamageAmount of this item [1000 » 2000] to the PoisonApplyAmount of this itemDamageAmount of this item [1000 » 2000] to the BurnApplyAmount of this itemFreezeFreeze of this item (permanently)SlowSlow of this item (permanently)PercentSlowReductionPercentFreezeReductionDestroyImmunityChargeTargets [1] card among this item for ChargeAmount [1 sec » 2 sec]ShieldApplyAmount [50 » 100]*Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.