Showing changes detected between the following patch versions:
17.418.0Only changes to items or skills are shown. Systems changes are not shown.
Looking for the official patch notes? They are typically posted here.
There are changes to this item's implementation.
HealthMax of your opponent to the DamageAmount of this itemHealthMax of your opponent to the DamageAmount of this itemCooldownMax more than 0 sec is usedSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]CooldownMaxCooldownMax more than 0 secSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]CooldownMax more than 0 sec is usedFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]CooldownMaxCooldownMax more than 0 secFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]CooldownMax more than 0 sec is usedHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]CooldownMaxCooldownMax more than 0 secHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]CooldownMax more than 0 sec is usedShieldApplyAmount [0]CooldownMaxCooldownMax more than 0 secShieldApplyAmount [0]CooldownMax more than 0 sec is usedHealAmount [0]CooldownMaxCooldownMax more than 0 secHealAmount [0]CooldownMax more than 0 sec is usedPoisonApplyAmount [0]CooldownMaxCooldownMax more than 0 secPoisonApplyAmount [0]CooldownMax more than 0 sec is usedBurnApplyAmount [0]CooldownMaxCooldownMax more than 0 secBurnApplyAmount [0]CooldownMax more than 0 sec is usedCritChance of items on your board that CooldownMaxCooldownMax more than 0 secCritChance of items on your board that CooldownMax more than 0 sec is usedRegenApplyAmount [0] Regen until the end of the fightCooldownMaxCooldownMax more than 0 secRegenApplyAmount [0] Regen until the end of the fightThere are changes to this item's implementation.
CooldownMax more than 0 sec is usedDamageAmount Damage [10 » 20 » 40 » 80] to your opponentCooldownMaxCooldownMax more than 0 secDamageAmount Damage [10 » 20 » 40 » 80] to your opponentCritChance of adjacent items that PercentFreezeReduction of adjacent itemsPercentSlowReduction of adjacent itemsPercentSlowReductionPercentFreezeReductionDestroyImmunityCustom_1There are changes to this item's implementation.
Custom_0 of this item [5 » 10 » 15 » 20] to the HealAmount of this item (permanently)Custom_0 of this card [5 » 10 » 15 » 20] times, rounding up, the Custom_10 of your player to the HealAmount of this itemCustom_0 of this item [5 » 10 » 15 » 20] to the HealAmount of this itemCustom_1There are changes to this item's implementation.
Custom_0 of this item [10 » 20 » 30 » 40] to the ShieldApplyAmount of this item (permanently)Custom_0 of this card [10 » 20 » 30 » 40] times, rounding up, the Custom_10 of your player to the ShieldApplyAmount of this itemCustom_0 of this item [10 » 20 » 30 » 40] to the ShieldApplyAmount of this itemThere are changes to this item's implementation.
There are changes to this item's implementation.
DamageAmount of this item [20 » 30 » 40] to the PercentCooldownReduction of this itemDamageAmount of this item [1] to the PercentCooldownReduction of this itemThere are changes to this item's implementation.
Custom_2 of this item [3 » 5 » 7] to the SellPrice of this item until the end of the fightCustom_2 of this item [3 » 6 » 9] to the SellPrice of this item until the end of the fightThere are changes to this item's implementation.
FlyingTargets [1] random item and skill among adjacent cards that has a CooldownMax more than 0 sec.FlyingTargets [1] random item and skill among adjacent cards.CooldownMax more than 0 sec gains FlyingHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]FlyingHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec]There are changes to this item's implementation.
Multicast of items on your board that have a CooldownMax at least 8 secThere are changes to this item's implementation.
Custom_1 of this item [5 » 10 » 15 » 20] to the SellPrice of this item until the end of the fightCustom_1 of this item [10 » 20 » 30 » 40] to the SellPrice of this itemCustom_0 of this card [2] times, rounding up, the SellPrice of this item [1 » 2 » 4 » 8] to the ShieldApplyAmount of this itemCustom_0 of this card [2] times, rounding up, the SellPrice of this item [1 » 2 » 4 » 8] to the ShieldApplyAmount of this itemThere are changes to this item's implementation.
Custom_1 of this card [10 » 20] times the HealthMax of your player to the DamageAmount of this itemCustom_1 of this card [10 » 20] times the HealthMax of your player to the DamageAmount of this itemCustom_0 of this item [15 » 30] to the BurnApplyAmount of items on your board that are tagged Custom_3 of this item [2 » 4] to the BurnApplyAmount of items on your board until the end of the fightThere are changes to this item's implementation.
Custom_0 of this item [15 » 30] to the DamageAmount of items on your board that are Custom_0 of this item [15 » 30] to the DamageAmount of items on your board until the end of the fightCustom_1 of this item [15 » 30] to the ShieldApplyAmount of items on your board that are tagged Custom_1 of this item [15 » 30] to the ShieldApplyAmount of items on your board until the end of the fightCustom_2 of this item [15 » 30] to the HealAmount of items on your board that are tagged Custom_2 of this item [15 » 30] to the HealAmount of items on your board until the end of the fightCustom_3 of this item [2 » 4] to the BurnApplyAmount of items on your board until the end of the fightSlowTargets [3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [2 sec]SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [2] random items on your opponent's board for FreezeAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [3] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [2 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]Custom_0 of this card [3 » 6 » 9] times, rounding up, the Custom_4 of your player to the ShieldApplyAmount of items on your board until the end of the fightCustom_0 of this card [2 » 4 » 6] times, rounding up, the Custom_4 of your player to the ShieldApplyAmount of items on your boardCustom_0 of this card [3 » 6 » 9] times, rounding up, the Custom_4 of your player to the HealAmount of items on your board until the end of the fightCustom_1 of this card [1 » 2 » 3] times, rounding up, the Custom_4 of your player to the PoisonApplyAmount of items on your board that are tagged Custom_1 of this card [1 » 2 » 3] times, rounding up, the Custom_4 of your player to the BurnApplyAmount of items on your board that are tagged Custom_1 of this card [1 » 2 » 3] times, rounding up, the Custom_4 of your player to the RegenApplyAmount of items on your board that are tagged There are changes to this item's implementation.
Custom_0 of this card [3 » 6 » 9] times, rounding up, the Custom_4 of your player to the DamageAmount of items on your board that are Custom_0 of this card [2 » 4 » 6] times, rounding up, the Custom_4 of your player to the DamageAmount of items on your board that are Custom_0 of this item [2 » 4 » 6] to the DamageAmount of this itemThere are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0Custom_1There are changes to this item's implementation.
Custom_0 of this card [30 » 60] times, rounding up, the DamageAmount of this item [300] to the DamageAmount of this item until the end of the fightCustom_0 of this card [25] times, rounding up, the DamageAmount of this item [200 » 300] to the DamageAmount of this item until the end of the fightThere are changes to this item's implementation.
There are changes to this item's implementation.
There are changes to this item's implementation.
There are changes to this item's implementation.
DamageAmount of this item [200] to the DamageAmount of this item until the end of the fightDamageAmount of this item [200] to the DamageAmount of this item until the end of the fightThere are changes to this item's implementation.
There are changes to this item's implementation.
ChargeTargets [10] cards among items on your board that are not ChargeAmount [1 sec]ChargeTargets [10] random items on your board that are not ChargeAmount [1 sec]DamageAmount of this item [50 » 100 » 200] to the PoisonApplyAmount of this itemDamageAmount of this item [50 » 100 » 200] to the PoisonApplyAmount of this itemThere are changes to this item's implementation.
DamageAmount of this item [50 » 100 » 200] to the BurnApplyAmount of this itemDamageAmount of this item [50 » 100 » 200] to the BurnApplyAmount of this itemThere are changes to this item's implementation.
PoisonApplyAmountBurnApplyAmountPoisonApplyAmount [0]RegenApplyAmount of this item [10 » 20 » 30] to the PoisonApplyAmount of this itemPoisonApplyAmount of this item by 2PoisonApplyAmountBurnApplyAmount [0]RegenApplyAmount of this item [10 » 20 » 30] to the BurnApplyAmount of this itemBurnApplyAmount of this item by 2BurnApplyAmountThere are changes to this item's implementation.
ChargeTargets [1] card among this item for ChargeAmount [1 sec]ChargeTargets [1] card among this item for ChargeAmount [1 sec]There are changes to this item's implementation.
There are changes to this item's implementation.
There are changes to this item's implementation.
RegenApplyAmount of this item [2 » 4 » 6 » 8] to the ShieldApplyAmount of this itemRegenApplyAmount of this item [2 » 4 » 6 » 8] to the HealAmount of this itemRegenApplyAmount of this item [2 » 4 » 6 » 8] to the PoisonApplyAmount of this itemRegenApplyAmount of this item [2 » 4 » 6 » 8] to the BurnApplyAmount of this itemCritChance of items on your board that CritChance of this itemRegenApplyAmount of this item [2 » 4 » 6 » 8] to the DamageAmount of this itemCustom_0 of this item by 2RegenApplyAmount of this item by 2There are changes to this item's implementation.
Custom_0 of this item [1 » 2 » 3 » 4] to the RegenApplyAmount of adjacent items that are tagged RegenApplyAmount [2 » 4 » 6 » 8] Regen until the end of the fightRegenApplyAmount of this item [1 » 3 » 5 » 7] to the ShieldApplyAmount of this itemHealAmount of this item [20 » 40 » 80 » 160] to the ShieldApplyAmount of this itemHealAmount [0]RegenApplyAmount of this item [1 » 3 » 5 » 7] to the HealAmount of this itemHealAmount of this item by 2HealAmountRegenApplyAmount of this item [1 » 3 » 5 » 7] to the PoisonApplyAmount of this itemHealAmount of this item [20 » 40 » 80 » 160] to the PoisonApplyAmount of this itemRegenApplyAmount of this item [1 » 3 » 5 » 7] to the BurnApplyAmount of this itemHealAmount of this item [20 » 40 » 80 » 160] to the BurnApplyAmount of this itemRegenApplyAmount of this item [1 » 3 » 5 » 7] to the DamageAmount of this itemHealAmount of this item [20 » 40 » 80 » 160] to the DamageAmount of this itemRegenApplyAmount [0] Regen until the end of the fightRegenApplyAmount of this item by 2HealAmount of this item [20 » 40 » 80 » 160] to the RegenApplyAmount of this itemRegenApplyAmountThere are changes to this item's implementation.
RegenApplyAmount [1 » 3 » 5 » 7] Regen until the end of the fightHealAmount [20 » 40 » 80 » 160]There are changes to this item's implementation.
There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_0 of this item [20 » 40 » 80] to the DamageAmount of this item until the end of the fightCustom_0 of this item [20 » 80 » 80] to the DamageAmount of this item until the end of the fightFlyingTargetsThere are changes to this item's implementation.
FlyingTargets [1] random item and skill among adjacent cards that is not in Flight to become in Flight.FlyingTargets [2] cards among adjacent items that are not in Flight to become in Flight.There are changes to this item's implementation.
FlyingTargets [1] random item on your board that FlyingTargets [1] other random item on your board that FlyingTargets [1] card among this item if it is not in Flight to become in Flight.There are changes to this item's implementation.
Custom_0 of this item [150 » 300 » 450] to the DamageAmount of this item until the end of the fightCustom_0 of this item [150 » 300 » 450] to the DamageAmount of this item until the end of the fightChargeTargets [1] card among this item for ChargeAmount [4 sec]ChargeTargets [1] card among this item for ChargeAmount [4 sec]HasteTargetsThere are changes to this item's implementation.
Custom_0 of this item [20 » 40 » 60] to the DamageAmount of adjacent items that are Custom_1 of this item [3 » 6 » 9] to the BurnApplyAmount of adjacent items that are tagged HasteTargets [2] cards among adjacent items that have a CooldownMax more than 0 sec for HasteAmount [1 sec]DamageAmountHasteTargets [1] card among the item or skill which triggered this action has a CooldownMax more than 0 sec for HasteAmount [1 sec]Custom_0 of this item [15 » 30 » 45] to the DamageAmount of adjacent items until the end of the fightBurnApplyAmountHasteTargets [1] card among the item or skill which triggered this action has a CooldownMax more than 0 sec for HasteAmount [1 sec]Custom_1 of this item [3 » 6 » 9] to the BurnApplyAmount of adjacent items until the end of the fightCustom_1DisableTargetsCustom_8BurnApplyAmount [0]DamageAmount of this item [20 » 40 » 80] to the BurnApplyAmount of this itemDamageAmount of this item by 2BurnApplyAmountBurnApplyAmount [0]DamageAmount of this item by 2DamageAmount of this item [25 » 50 » 100 » 200] to the BurnApplyAmount of this itemBurnApplyAmountThere are changes to this item's implementation.
Ammo exactly 0AmmoDisableTargets [1] card among this item until the end of the fightDamageAmount Damage [20 » 40 » 80] to your opponentCustom_8 of this item until the end of the fightCustom_0 of this item [3] to the Custom_1 of this itemThere are changes to this item's implementation.
Custom_0 of this item by 2Custom_1 of this item by 2CritChance of items on your board that can CritThere are changes to this item's implementation.
Custom_0 of this item [50 » 100] to the BurnApplyAmount of this item until the end of the fightCustom_0 of this item [50 » 100] to the BurnApplyAmount of this item until the end of the fightThere are changes to this item's implementation.
ChargeTargets [1] card among this item for ChargeAmount [2 sec]ChargeTargets [1] card among this item for ChargeAmount [2 sec]There are changes to this item's implementation.
CooldownMax of the left most item on your board to the ChargeAmount of this item (permanently)Custom_0 of this card [50 » 100] times the CooldownMax of the left most item on your board to the ChargeAmount of this item (permanently)Custom_0 of this item [50 » 100] to the Custom_1 of this itemCustom_1There are changes to this item's implementation.
Custom_0 of this item [2 sec] to the ChargeAmount of this itemCustom_1HealAmountSlowTargets [2] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [4 sec]SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [2] random items on your opponent's board for FreezeAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [2] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [4 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [0]ShieldApplyAmount [20]RegenApplyAmount of this item [10] to the ShieldApplyAmount of this itemHealAmount [0]HealAmount [20]RegenApplyAmount of this item [10] to the HealAmount of this itemPoisonApplyAmount [0]PoisonApplyAmount [2]RegenApplyAmount of this item [10] to the PoisonApplyAmount of this itemBurnApplyAmount [0]BurnApplyAmount [2]RegenApplyAmount of this item [10] to the BurnApplyAmount of this itemMulticast of this itemChargeAmount of this item by 2PercentFreezeReduction of adjacent itemsPercentSlowReduction of adjacent itemsPercentSlowReductionPercentFreezeReductionDestroyImmunityCritChance of items on your board that can Crit until the end of the fightCritChance of this itemDamageAmount Damage [0] to your opponentDamageAmount Damage [20] to your opponentRegenApplyAmount of this item [10] to the DamageAmount of this itemRegenApplyAmount [2] Regen until the end of the fightRegenApplyAmount of this item by 2There are changes to this item's implementation.
RegenApplyAmount [10] Regen until the end of the fightCustom_0 of this item [8 » 12 » 16] to the RegenApplyAmount of this item until the end of the fightCustom_0 exactly 0HealAmount [0]Custom_0 of this item [8 » 12 » 16] to the RegenApplyAmount of this item until the end of the fightCustom_0 of this item until the end of the fightCustom_1 exactly 0Health less than 0.5 times, rounding up, the HealthMax of your playerHealthHealth less than 0.5 times, rounding up, the HealthMax of your playerHealthCustom_1 of this item until the end of the fightHealthMax of your player to the HealAmount of this itemThere are changes to this item's implementation.
There are changes to this item's implementation.
Custom_1DestroyTargetsDisableTargetsCustom_2SellPrice of this item by 2SlowAmount of the left most item, excluding this item, on your board that are tagged SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]SlowTargetsFreezeAmount of the left most item, excluding this item, on your board that are tagged FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]FreezeTargetsHasteAmount of the left most item, excluding this item, on your board that are tagged HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]HasteTargetsShieldApplyAmount of the left most item, excluding this item, on your board that are tagged ShieldApplyAmount [0]RegenApplyAmount of this item [1 » 2 » 3 » 4] to the ShieldApplyAmount of this itemShieldApplyAmountHealAmount of the left most item, excluding this item, on your board that are tagged HealAmount [0]RegenApplyAmount of this item [1 » 2 » 3 » 4] to the HealAmount of this itemHealAmountPoisonApplyAmount of the left most item, excluding this item, on your board that are tagged PoisonApplyAmount [0]RegenApplyAmount of this item [1 » 2 » 3 » 4] to the PoisonApplyAmount of this itemPoisonApplyAmountBurnApplyAmount of the left most item, excluding this item, on your board that are tagged BurnApplyAmount [0]RegenApplyAmount of this item [1 » 2 » 3 » 4] to the BurnApplyAmount of this itemBurnApplyAmountAmmoMax of this item by 2Multicast of this itemCritChance of the left most item, excluding this item, on your board that CritChance of this itemDamageAmount of the left most item, excluding this item, on your board that are DamageAmount Damage [0] to your opponentRegenApplyAmount of this item [1 » 2 » 3 » 4] to the DamageAmount of this itemDamageAmountRegenApplyAmount of the left most item, excluding this item, on your board that are tagged RegenApplyAmount of this item by 2There are changes to this item's implementation.
AmmoMax more than 0Custom_0 of this item [4 » 6 » 8 » 10] to the HealthMax of your player (permanently)RegenApplyAmount [1 » 2 » 3 » 4] Regen until the end of the fightAmmoMax at most 0Custom_0 of this item [20 » 40 » 80 » 160] to the HealthMax of your player (permanently)AmmoMax at most 0AmmoMax more than 0AmmoMax of this item (permanently)AmmoMax more than 0Custom_1 of this item (permanently)Custom_1 of this item [0] to the AmmoMax of this item (permanently)Custom_1 of this item [0] from the Custom_1 of this item (permanently)AmmoMax at most 0CooldownDisabled of this itemChargeTargetsCustom_2There are changes to this item's implementation.
Chilled of this item until the end of the fightChilled of other random items on your board until the end of the fightCustom_0 of this card [25 » 50 » 75] times, rounding up, the number of items on your board that are Chilled to the ShieldApplyAmount of this itemCustom_0 of this item [25 » 50 » 75] to the Custom_2 of this itemThere are changes to this item's implementation.
SlowTargets [2 » 3 » 4 » 5] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [1 sec]SlowTargets [1 » 2 » 3] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [2 sec]FreezeTargetsThere are changes to this item's implementation.
There are changes to this item's implementation.
Custom_1 of this item [1] to the Heated of the item to the leftCustom_1 of this item [1] to the Heated of adjacent itemsSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [25]ShieldApplyAmount [25]HealAmount [25]HealAmount [25]PoisonApplyAmount [2]PoisonApplyAmount [2]BurnApplyAmount [2]BurnApplyAmount [2]Custom_0 of this item by 2DamageAmount Damage [25] to your opponentDamageAmount Damage [25] to your opponentRegenApplyAmount [2] Regen until the end of the fightRegenApplyAmount [2] Regen until the end of the fightThere are changes to this item's implementation.
ChargeTargets [1] other random item on your board that CooldownMax more than 0 secChargeAmount [1 sec » 2 sec]Custom_0 of this item [10% » 20%] to the CritChance of adjacent items that can CritThere are changes to this item's implementation.
DamageAmount Damage [0] to your opponentDamageAmount Damage [0] to your opponentCustom_0 of this item [3] to the Multicast of this item until the end of the fightCustom_0 of this item [3] to the Multicast of this item until the end of the fightThere are changes to this item's implementation.
DamageAmount Damage [0] to your opponentDamageAmount Damage [0] to your opponentThere are changes to this item's implementation.
PercentCooldownReduction of this item until the end of the fightPercentCooldownReduction of this item until the end of the fightThere are changes to this item's implementation.
ReloadTargets [20] cards among items on your board that have an AmmoMax more than 0 for ReloadAmount [99]ReloadTargets [20] cards among items on your board that have an AmmoMax more than 0 for ReloadAmount [99]ReloadTargets [20] cards among items on your board that have an AmmoMax more than 0 for ReloadAmount [99]ReloadTargets [20] cards among items on your board that have an AmmoMax more than 0 for ReloadAmount [99]There are changes to this item's implementation.
Custom_0 of this item [60 » 120 » 240 » 480] to the DamageAmount of this item until the end of the fightCustom_0 of this item [60 » 120 » 240 » 480] to the DamageAmount of this item until the end of the fightThere are changes to this item's implementation.
Custom_0 of this card [10 » 15 » 20] times, rounding up, the HealthMax of your player to the HealthMax of your player until the end of the fightCustom_0 of this card [10 » 15 » 20] times, rounding up, the HealthMax of your player to the HealthMax of your player until the end of the fightThere are changes to this item's implementation.
Custom_0 of this item [30 » 60 » 90 » 120] to the DamageAmount of adjacent items that are Custom_0 of this item [30 » 60 » 90 » 120] to the DamageAmount of adjacent items that are There are changes to this item's implementation.
Custom_0 of this item [5 » 10 » 15 » 20] to the PoisonApplyAmount of items on your board that are tagged Custom_0 of this item [5 » 10 » 15 » 20] to the PoisonApplyAmount of items on your board that are tagged There are changes to this item's implementation.
Custom_0 of this item [3 » 6 » 9] to the BurnApplyAmount of items on your board that are tagged Custom_0 of this item [3 » 6 » 9] to the BurnApplyAmount of items on your board that are tagged There are changes to this item's implementation.
ChargeAmount of this item until the end of the fightChargeAmount of this item until the end of the fightCritChance of this item [0%] to the HealAmount of this itemThere are changes to this item's implementation.
Custom_0 of this item [30% » 40% » 50%] to the CritChance of adjacent items that can Crit until the end of the fightCritChance of the target to the DamageAmount of items on your board until the end of the fightCritChance of the target to the ShieldApplyAmount of items on your board until the end of the fightBurnApplyAmountShieldApplyAmount [0]Custom_0 of this card [1] times the HealthMax of your player to the ShieldApplyAmount of items on your board until the end of the fightBurnApplyAmount of this item [0] to the ShieldApplyAmount of this itemShieldApplyAmountHealAmount [0]Custom_0 of this card [1] times the HealthMax of your player to the HealAmount of items on your board until the end of the fightBurnApplyAmount of this item [0] to the HealAmount of this itemHealAmountPoisonApplyAmount [0]Custom_0 of this card [1] times the HealthMax of your player to the PoisonApplyAmount of items on your board until the end of the fightBurnApplyAmount of this item [0] to the PoisonApplyAmount of this itemPoisonApplyAmountBurnApplyAmount of this item by 2Custom_0 of this item by 2DamageAmount Damage [0] to your opponentCustom_0 of this card [1] times the HealthMax of your player to the DamageAmount of items on your board until the end of the fightBurnApplyAmount of this item [0] to the DamageAmount of this itemDamageAmountRegenApplyAmount [0] Regen until the end of the fightCustom_0 of this card [1] times the HealthMax of your player to the RegenApplyAmount of items on your board until the end of the fightBurnApplyAmount of this item [0] to the RegenApplyAmount of this itemRegenApplyAmountThere are changes to this item's implementation.
BurnApplyAmount [0]Custom_0 of this card [1] times the HealthMax of your player to the BurnApplyAmount of items on your board until the end of the fightCustom_0 of this item [3 » 6] to the Custom_1 of this itemCustom_0 of this card [1] times the HealthMax of your player to the Custom_1 of this itemCustom_0 of this card [3 » 6] times the HealthMax of your player to the BurnApplyAmount of this itemThere are changes to this item's implementation.
ReloadTargets [1] card among this item for ReloadAmount [99]ReloadTargets [1] card among this item for ReloadAmount [99]There are changes to this item's implementation.
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]SlowTargets [1] card among each adjacent item that has a CooldownMax more than 0 sec for SlowAmount [1 sec]There are changes to this item's implementation.
DamageAmount Damage [100] to your opponentDamageAmount Damage [100 » 200 » 400] to your opponentDamageAmount Damage [100] to your opponentDamageAmount Damage [100 » 200 » 400] to your opponentDamageAmount Damage [100] to your opponentDamageAmount Damage [100 » 200 » 400] to your opponentThere are changes to this item's implementation.
There are changes to this item's implementation.
ChargeAmount of this item until the end of the fightChargeAmount of this item until the end of the fightThere are changes to this item's implementation.
Custom_1 of this item until the end of the fightCustom_1 of this item until the end of the fightThere are changes to this item's implementation.
RageShieldApplyAmount of this item until the end of the fightRageCustom_0 of this card [2 » 3 » 4] times, rounding up, the amount changed to the ShieldApplyAmount of this item until the end of the fightCustom_0 of this item [2 » 3 » 4] to the Custom_1 of this itemThere are changes to this item's implementation.
FlatCooldownReduction of this item until the end of the fightFlatCooldownReduction of this item until the end of the fightThere are changes to this item's implementation.
RageDamageAmount of this item until the end of the fightRageCustom_0 of this card [2 » 3 » 4] times, rounding up, the amount changed to the DamageAmount of this item until the end of the fightCustom_0 of this item [2 » 3 » 4] to the Custom_1 of this itemThere are changes to this item's implementation.
FlatCooldownReduction of this item until the end of the fightPercentCooldownReduction of this item until the end of the fightThere are changes to this item's implementation.
Multicast of this item until the end of the fightMulticast of this item until the end of the fightShieldApplyAmount [0]HealAmount of this item [0] to the ShieldApplyAmount of items on your board until the end of the fightHealthMax of your player to the ShieldApplyAmount of this itemShieldApplyAmountHealAmount [0]HealthMax of your player to the HealAmount of this itemCustom_0 of this item by 2HealAmountPoisonApplyAmount [0]HealAmount of this item [0] to the PoisonApplyAmount of items on your board until the end of the fightHealthMax of your player to the PoisonApplyAmount of this itemPoisonApplyAmountBurnApplyAmount [0]HealAmount of this item [0] to the BurnApplyAmount of items on your board until the end of the fightHealthMax of your player to the BurnApplyAmount of this itemBurnApplyAmountCritChance of items on your board that DamageAmount Damage [0] to your opponentHealAmount of this item [0] to the DamageAmount of items on your board until the end of the fightHealthMax of your player to the DamageAmount of this itemDamageAmountRegenApplyAmount [0] Regen until the end of the fightHealAmount of this item [0] to the RegenApplyAmount of items on your board until the end of the fightHealthMax of your player to the RegenApplyAmount of this itemRegenApplyAmountThere are changes to this item's implementation.
HealAmount [0]HealAmount [0]There are changes to this item's implementation.
Custom_0 of this item [20% » 30% » 40% » 50%] to the CritChance of items on your board that Custom_0 of this item [20% » 30% » 40% » 50%] to the CritChance of items on your board that There are changes to this item's implementation.
There are changes to this item's implementation.
Custom_2 of this card [20 » 40] times the HealthMax of your player to the HealthMax of your player until the end of the fightCustom_2 of this card [20 » 40] times the HealthMax of your player to the HealthMax of your player until the end of the fightThere are changes to this item's implementation.
FlyingTargets [2] random items on your board that are not in Flight to become in Flight.FlyingTargets [2] random items on your board that are not in Flight to become in Flight.There are changes to this item's implementation.
CritChance of the item to the left if it can Crit to the CritChance of the item to the left if it CritChance of the item to the left if it can Crit to the CritChance of the item to the left if it CritChance of the item to the right if it can Crit to the CritChance of the item to the right if it CritChance of the item to the right if it can Crit to the CritChance of the item to the right if it There are changes to this item's implementation.
HealAmount of this item [10 » 20 » 40 » 80] to the HealAmount of this item until the end of the fightHealAmount of this item [10 » 20 » 40 » 80] to the HealAmount of this item until the end of the fightMulticast of this itemCustom_2 of this item by 2There are changes to this item's implementation.
TempoCustom_2 of this item until the end of the fightTempoCustom_2 of this item until the end of the fightCritChance of adjacent items that PercentFreezeReduction of adjacent itemsPercentSlowReduction of adjacent itemsPercentSlowReductionPercentFreezeReductionDestroyImmunitySlowTargetsSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec]ShieldApplyAmount [30]ShieldApplyAmount [30]HealAmount [30]HealAmount [30]PoisonApplyAmount [3]PoisonApplyAmount [3]BurnApplyAmount [3]BurnApplyAmount [3]SlowAmount of this item by 2Custom_0 of this itemPercentFreezeReduction of items on your board that PercentSlowReduction of items on your board that CritChance of items on your board that CooldownMax more than 0 secDamageAmount Damage [30] to your opponentDamageAmount Damage [30] to your opponentRegenApplyAmount [3] Regen until the end of the fightRegenApplyAmount [3] Regen until the end of the fightThere are changes to this item's implementation.
SlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec » 2 sec]Custom_0 of this item [1] to the Multicast of items on your board that CooldownMax more than 0 secPercentFreezeReduction of adjacent itemsPercentSlowReduction of adjacent itemsCritChance of adjacent items that can CritCustom_0 of this item by 2There are changes to this item's implementation.
CritChance of the item to the right to the DamageAmount of the item to the right if it Custom_0 of this item [10% » 20%] to the CritChance of adjacent items that CritChance of the item to the right to the DamageAmount of the item to the right if it CritChance of items on your board that CritChance of items on your boardThere are changes to this item's implementation.
TempoCustom_0 of this item [6 » 12 » 18] to the BurnApplyAmount of this item until the end of the fightChargeAmount [2 sec]TempoChargeAmount [1 sec]ChargeAmount [2 sec]There are changes to this item's implementation.
Custom_0 of this item [10% » 20%] to the CritChance of the item to the left if it can Crit until the end of the fightCustom_0 of this item [5% » 10%] to the CritChance of items on your board that can Crit until the end of the fightThere are changes to this item's implementation.
TempoApplyAmount [1] TempoTempoApplyAmount [1] TempoCustom_2There are changes to this item's implementation.
Custom_0 of this item [1 » 2 » 3] to the SellPrice of this item (permanently)Custom_2 of this item (permanently)Custom_2 more than 0Custom_2 of this item [0] (the exact card(s) are decided by the game server)Custom_2 more than 0Custom_2 of this item [0] from the Custom_2 of this item (permanently)TempoApplyAmountHasteTargetsSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [2 sec]TempoSlowTargets [1] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [1 sec]FreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]TempoFreezeTargets [1] random item on your opponent's board for FreezeAmount [0.5 sec]HasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [2 sec]HasteAmount of this item by 2HasteTargetsShieldApplyAmount [20]TempoShieldApplyAmount [20]HealAmount [20]TempoHealAmount [20]PoisonApplyAmount [2]TempoPoisonApplyAmount [2]BurnApplyAmount [2]TempoBurnApplyAmount [2]TempoHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec » 4 sec]Multicast of this itemCritChance of items on your board that CritChance of items on your board that can CritDamageAmount Damage [20] to your opponentTempoDamageAmount Damage [20] to your opponentRegenApplyAmount [2] Regen until the end of the fightTempoRegenApplyAmount [2] Regen until the end of the fightThere are changes to this item's implementation.
TempoApplyAmount [0] TempoTempoHasteTargets [1] random item on your board that has a CooldownMax more than 0 sec for HasteAmount [1 sec » 2 sec » 3 sec » 4 sec]TempoApplyAmount of this itemThere are changes to this item's implementation.
HealthCritChance of this item until the end of the fightDamageCrit of this itemCritChance of this item [0%] to the DamageAmount of this itemThere are changes to this item's implementation.
Custom_0 of this item [4 » 8 » 12] to the PoisonApplyAmount of this item until the end of the fightCustom_0 of this item [4 » 8 » 12] to the PoisonApplyAmount of this item until the end of the fightHealthRegen of your player to the RegenApplyAmount of the item to the rightRegenApplyAmount of this item by 2There are changes to this item's implementation.
RegenApplyAmount [12] Regen until the end of the fightThere are changes to this item's implementation.
ChargeTargets [10] cards among other items on your board that have a CooldownMax more than 0 sec for ChargeAmount [2 sec]ChargeTargets [10] cards among other items on your board that have a CooldownMax more than 0 sec for ChargeAmount [2 sec]Custom_0There are changes to this item's implementation.
Custom_0 of this card [1 » 2 » 3] times, rounding up, the SellPrice of the left most item on your board to the DamageAmount of the left most item on your board that Custom_3Custom_0There are changes to this item's implementation.
Custom_0 of this card [50 » 150 » 300 » 500] times, rounding up, the number of items on your board that are HealthMax of your playerCustom_0 of this card [1 » 2] times, rounding up, the HealthMax of your player to the HealAmount of items on your board that are tagged Custom_2 of this skill [50 » 150 » 300 » 500] to the Custom_3 of this skillCustom_1 of this skill [1 » 2] to the Custom_2 of this skill